Thatch & Co. General Store
Est. 2026 • Human Commoner
Thatch & Co. General Store
The owner hums an old traveler's lullaby while polishing counters and will barter a useful story for a slight discount. Keeps a ledger with tiny sketches of cus...
Shopkeeper
Merrin Thatch, a Human Commoner (Lvl 3)
Keeper's Species
Human
Shop Inventory
(28)A 50-foot length of hempen rope, sturdy and slightly rough. Useful for climbing, tying, and hauling.
Ten standard torches bundled for travel; easy to light with a tinderbox.
Dried meats, hardtack, and preserved fruit. Keeps a traveller fed for a day.
A durable skin used to carry water or other liquids.
A well-made backpack for carrying gear and supplies.
A standard bedroll, good for sleeping outdoors.
Everything needed to start a fire quickly.
A small flask of lamp oil. Useful for lanterns and torches.
A hardy crowbar, good for prying open doors, chests, and crates.
A compact set for climbing: hammer, 10 pitons, and a carrying loop.
A grappling hook for anchoring lines to walls and outcroppings.
A hooded lantern that provides steady light and can be covered for secrecy.
A kit of bandages and poultices for battlefield first aid.
A complete set for thieves and scouts to pick locks and disarm simple traps.
A small dose that wards against ingested or wound-borne poisons.
A woven canvas sack with a faintly humming lining. Perfect for hauling treasure and supplies.
A dark, well-cut cloak that fits close to the shoulders. Warming and protective.
Basic tackle for catching freshwater fish while on the road.
A pouch holding frequently used spell components for ritual casters and field mages.
A battered hobnail charm said to have brought Merrin his first customers. Slightly sentimental, occasionally useful.
A common, ready-to-drink healing potion favored by travelling parties.
A stronger healing draught — rare and more expensive, kept behind the counter.
A corked vial that, when drunk, eases climbing and gains you a temporary climb speed.
A well-balanced shortsword with a faintly runed blade. Adds a magical edge to strikes.
A compact bow favored by scouts and woodland hunters.
A sharp dagger with a leather-wrapped grip.
A sturdy shield with a runic boss. Slightly magical, it helps deflect blows.
Treated leather hide formed into flexible armor plates. Common among scouts.
Merrin Thatch
Shop Atmosphere
“The owner hums an old traveler's lullaby while polishing counters and will barter a useful story for a slight discount. Keeps a ledger with tiny sketches of customers and a jar of tiny brass nails he insists are "for luck."”
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