The Salty Ledger General & Provisions

Est. 2025 Human Rogue (Swashbuckler)

The Salty Ledger General & Provisions

Maris keeps a ledger bound in sharkskin that records debts, favours, and the names of particularly fortunate captains; she'll happily trade a discount for a goo...

MA

Shopkeeper

Maris 'Brine' Calo, a Human Rogue (Swashbuckler) (Lvl 6)

Keeper's Species

Human

11 Misc3 Weapons1 Potions2 MiscEst. 4.3k gp

Shop Inventory

(17)
Miscellaneous11

A stout, slightly salt-stiff rope useful for boarding, mooring, or climbing.

Three-pronged iron hook with a short length of chain; ideal for snagging rigging or scaling hulls.

Salted fish, hard biscuit, and a smear of preserved butter. Keeps you fed on long passages.

A brass lantern with a sliding hood—casts light in a 30-ft radius and dim light for another 30 ft when lit.

A brass spyglass with a single lens. Great for scouting distant ships and shores.

Grants advantage on Wisdom (Perception) checks to spot distant objects up to 600 ft when used properly.

A small pouch with flint, a steel striker, and tinder—essential for starting fires aboard.

A single-handed ceramic flask containing volatile incendiary—used like alchemist's fire (splash).

On hit, deals ongoing fire damage (use alchemist's fire rules).

Ten pre-measured paper cartridges of gunpowder and shot for blunderbusses or matchlocks.

Sticky, flammable tar used for repairs and makeshift incendiaries.

Can be used with oil to create 1 use of improvised alchemist's fire under DM discretion.

A ground glass lens to replace cracked lenses in lower-quality spyglasses.

Square of treated sailcloth good for patching, covering, or fashioning signal flags.

Weapons3

Short, wide-mouthed firearm ideal for close-quarters shipboard combat; loud and unwieldy.

On a hit within 15 ft, target takes full damage; between 16–30 ft, disadvantage to hit and damage halved. Requires a short loading time between shots (treat as reload: 1 action to prime after each shot).

A short, curved blade favored by sailors — light, quick, and excellent for slashing in tight quarters.

Finesse when wielded in one hand; favored by boarding parties.

A masterfully balanced cutlass that hums faintly with the sea. Slightly magical; favored by sea captains and privateers.

Atk On a critical hit, the target must succeed on a Strength saving throw or be knocked prone as if tripped by a wave.
Potions1

A ruby-red potion that restores HP when consumed.

Heal 6 HP
Miscellaneous2

A leather thong with a carved piece of whale-bone. Worn around the wrist or neck, it hums with a tide-like pulse.

Once per long rest, the wearer can gain advantage on a Strength (Athletics) check to swim or a Wisdom (Survival) check to navigate rough seas. Additionally grants a permanent bonus to saving throws vs. exhaustion from extended sea travel.

A weathered chart that subtly shifts to reveal safe currents and hidden shoals for the current voyage.

When used during navigation, grants advantage on a single navigation check (Int or Wis, DM's choice) once per day. The chart updates slowly; not useful for instant teleportation or planar seas.
MA

Maris 'Brine' Calo

HumanRogue (Swashbuckler)Lvl 6

Shop Atmosphere

Maris keeps a ledger bound in sharkskin that records debts, favours, and the names of particularly fortunate captains; she'll happily trade a discount for a good sea story and may offer 'on account' credit to sailors with recognizable marks and a signed coin. The shop smells of tar, lemon oil, and old paper; a pet gull named Ticker roosts on the rafters and occasionally steals small shiny items, which Maris makes customers bargain with a riddle to reclaim.
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