Rurik's Keelforge & Ironwerth
Est. 2025 • Dwarf Artificer (Smithing specialization)
Rurik's Keelforge & Ironwerth
Rurik whistles old dwarven sea-shanties while he works and insists on stamping each purchase with a tiny keel-brand. He insists customers name their new weapon ...
Shopkeeper
Rurik Anvilmar, a Dwarf Artificer (Smithing specialization) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(19)A balanced short sword forged for sailors; resistant to rust thanks to a light oiling and welded sea-rivets.
A short, curved blade favored by deckhands; easier to maintain on a rolling deck.
A sturdy longsword with a fuller to drop weight; balanced for both slashing and thrusting aboard ship.
A compact handaxe of dwarven make; excellent as a tool and a weapon.
A short dagger with a pommel that hides a glass-cutting spike and a small file.
A balanced throwing hammer with a weighted head and knurled haft; prized by boarding parties and duelists.
A masterfully balanced +1 longsword with an inlay of whale-bone resin and keel etch that channels a faint sea-scent when drawn.
A round, steel-faced shield with a leather rim and cross-braced interior; common on merchant ships.
A chain shirt treated with oil and lacquer to stave off salt corrosion; common among harbor guards.
Modular plate plates that can be bolted to existing heavy armor to reinforce against boarding hooks and splinters.
A solid steel shield with a faintly etched rune of stabilization; a favored purchase of ship captains for boarding melee defense.
A three-pronged hook forged with extra flanges for holding onto barnacled hulls and dock beams.
A full set of smithing tools, including tongs, hammer, files, and portable anvil pieces; highly prized among shipwrights.
A compact set of bellows that can be strapped to a hip for emergency furnace use or to fan a nearly-doused brazier.
A tough iron wedge and mallet set used to pry open stubborn hulls, crates, or dungeon doors. Heavy-duty and reversible.
A bundle of ten crossbow bolts made from scavenged ship metal and bone; cheaper but serviceable.
A kit containing pitch, cloth, metal plates, rivets, and instructions for emergency hull and armor patching.
A stout little bottle of herbal-salve mixed with a dwarf's secret anti-infection ash. Not a magical potion but favored in field repairs and minor wound care.
Standard potion of healing in a corked vial; emergency medical supply for crews.
Rurik Anvilmar
Shop Atmosphere
“Rurik whistles old dwarven sea-shanties while he works and insists on stamping each purchase with a tiny keel-brand. He insists customers name their new weapon aloud before paying — "it remembers that name," he claims — and keeps a jar of seawater on the forge to 'season' blades headed for long voyages. Often offers a free 'true-edge' touch-up to sailors setting out within a day of buying a weapon.”
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