The Verdant Vial Apothecary

Est. 2025 Rock Gnome Artificer (Alchemist)

The Verdant Vial Apothecary

The shop smells of citrus and iron. The owner insists customers never shake potions in the display case; she hums sea shanties when restocking and keeps a carve...

MA

Shopkeeper

Maela Vervain, a Rock Gnome Artificer (Alchemist) (Lvl 6)

Keeper's Species

Rock Gnome

15 Potions5 MiscEst. 9.1k gp

Shop Inventory

(20)
Potions15

A small glass vial of ruby-red liquid that mends flesh and bone when swallowed.

Heal 7 HPStandard healing potion that shimmers red when agitated.

A deeper crimson potion in a squat bottle; it glows faintly and is kept behind the counter.

Heal 14 HPStronger healing than the common potion; heavier, corked with wax.

A heavy, gilded phial filled with rose-gold liquid; meant for desperate times.

Heal 36 HPExpensive and usually sold only to wealthy customers or in exchange for favors.

A layered, gritty-looking potion that tastes faintly of iron and limestone.

The liquid separates into layers that resemble bands of stone.

A vial of ember-bright syrup that gives the drinker a brief, dragon-like breath attack.

Orange liquid faintly smokes when uncorked.

A cloudy, sea-scented potion kept in wax-sealed flasks for sailors and explorers.

Ideal for short dives and shipboard emergencies.

A clear, shimmering potion that bends light; often sold with a warning about theft and misuse.

Clear, almost invisible liquid; bottle is matte to prevent accidental detection.

A swirling, opalescent vial that hums softly and feels cool to the touch.

Liquid color changes slightly depending on the chosen resistance.

A cerulean potion sold to those heading into certain danger; gives courage in a bottle.

Bubbles when shaken and smells faintly of citrus.

A potent, shimmering flask reserved for desperate battlefield bursts.

Yellow fluid streaked with black that swirls on its own.

A clear, medicinal elixir favored by clergy and apothecaries for removing ailments.

Earthy, restorative draught commonly prescribed by herbalists.

A murky vial that seems to whisper and calms wild beasts within earshot.

Muddy, pond-colored liquid with a faint fish scale sheen.

A quick, nonmagical draught favored by couriers and acrobatic thieves for a short burst of surety.

Bright silver-blue liquid that tingles on the tongue; nonmagical blend, crafted for scouts and messengers.

A precise, bitter potion that counters venoms and is a staple of any expedition kit.

Clear vial labelled with a skull-and-cross-leaves motif.

A small, tempered phial sold to brash mercenaries who want an extra edge for a single fight.

Copper-toned liquid with a metallic tang; intended for short combats and duels.
Miscellaneous5

A small, corked flask full of resinous, glowing liquid used to set siege engines, creatures, or barricades alight.

Sticky, burning fluid kept in corked flasks; labelled for trained users only.

A cheap, widely-used soothing liquid used by townsfolk and adventurers between battles.

Heal 3 HPSweet-smelling balm-in-a-bottle used for small cuts and bruises.

A leather satchel full of instruments and ingredients for brewing and testing mixtures.

Includes two glass beakers, a mortar and pestle, common reagents and labeled storage.

A stitched leather pouch containing neatly folded bandages and a few small ointments.

Small, practical kit carried by healers and travelers.

A tiny vial containing a volatile, ash-gray liquid used for instantly starting fires.

Fizzes briefly when uncorked; sold in small batches for adventurers and cooks.
MA

Maela Vervain

Rock GnomeArtificer (Alchemist)Lvl 6

Shop Atmosphere

The shop smells of citrus and iron. The owner insists customers never shake potions in the display case; she hums sea shanties when restocking and keeps a carved wooden frog that 'tastes' new batches before sale. Bargains can be had if you trade rare herbs or promise a favor.
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