Ironhand Armory

Est. 2026 Human Fighter

Ironhand Armory

The shop smells faintly of coal and oil. The owner polishes every new sale with practiced motions and keeps an old warhound named Sparks chained by the back doo...

MA

Shopkeeper

Marta Ironhand, a Human Fighter (Lvl 3)

Keeper's Species

Human

6 Weapons7 Misc5 Armor1 PotionsEst. 404 gp

Shop Inventory

(19)
Weapons6

A simple, well-forged knife favored by scouts and rogues. Light and easy to conceal.

A versatile one-handed blade useful for characters who rely on Dexterity.

A sturdy, single-handed blade favored by infantry and adventurers.

A light hunting bow. Good range for a beginner archer and easy to maintain.

A compact crossbow that packs a solid punch. Slower to fire but powerful.

A set of five light, well-balanced throwing knives. Function as daggers when thrown, but sold as a set.

Miscellaneous7

Standard carved-shaft arrows, suitable for shortbows and longbows.

A practical explorer's pack containing bedroll, mess kit, tinderbox, torches, rations and more.

Sturdy hemp rope, good for climbing, hauling, and improvised restraints.

A strong leather-backed backpack with straps and a sealed pouch.

A simple waxed torch useful for exploring dark corridors.

Smith's Tempering Oil. A small glass vial of dark oil used by armorers to protect and quiet gear.

Reduces corrosion and squeaks; provides a crisp polish that lasts 3 days. No mechanical bonus to AC but grants +1 circumstance bonus to checks made to avoid noisy armor (DM adjudicates).

A smooth iron token stamped with a smith's hammer. It bristles faintly when danger is near.

Grants temporary hit points when held and activated. Usable once per long rest.
Armor5

A plain round shield, standard for militia and guards.

AC +2

Soft leather armor, flexible and quiet. Good for scouts and light fighters.

AC +11

Studded leather reinforced with metal rivets for extra protection without heavy weight.

AC +12

A shirt of interlocking rings and scales worn over a padded under-layer.

AC +13

Full mail armor; heavy but offers strong protection. Favored by frontline soldiers.

AC +16
Potions1

A sealed glass phial of red liquid. Heals minor wounds to keep a party going between fights.

Heal 7 HPRestores hit points when consumed.
MA

Marta Ironhand

HumanFighterLvl 3

Shop Atmosphere

The shop smells faintly of coal and oil. The owner polishes every new sale with practiced motions and keeps an old warhound named Sparks chained by the back door. Prices are slightly negotiable for customers who bring trade goods or a repair job.
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