Brindle's Sundries & Provisions

Est. 2025 Human Commoner (former caravan runner)

Brindle's Sundries & Provisions

Marta hums an old caravan tune while working and offers a free cup of nettle tea to anyone who bargains politely. She always keeps the back door slightly ajar b...

MA

Shopkeeper

Marta Brindle, a Human Commoner (former caravan runner) (Lvl 2)

Keeper's Species

Human

16 Misc2 Potions4 Weapons1 ArmorEst. 170 gp

Shop Inventory

(23)
Miscellaneous16

Sturdy canvas pack with several straps and a side pouch. Useful for adventuring.

Simple wool bedroll. Keeps you warmer than sleeping on the ground.

Treated leather waterskin. Holds about 4 pints (2 quarts).

Dried meats, hard bread, and preserved fruits. Keeps you fed for a day on the road.

Simple wooden torch that burns for about an hour.

A small glass flask of lamp oil. Also useful for lubricating gears or setting a controlled fire.

Small kit with flint and steel for starting fires.

Reliable rope that supports most human weights for climbing and hauling.

A metal-framed lantern with a hood to dim or direct light. Requires oil to operate.

Powdered chalk wrapped in linen to improve grip while climbing. Small, inexpensive item useful for explorers.

A short rope ladder with wooden rungs, useful for quick climbs.

A bundle of wooden-shafted arrows with iron points.

A heavy wool cloak that helps keep out wind and rain.

Can be hooded to obscure face; provides slight protection against chill (-2 exhaustion risk in cold weather when worn).

A rough map showing nearby towns, a few notable ruins, and safe caravan routes.

A slightly tarnished coin stamped with a fish. Locals sometimes buy it as a charm.

Rumored to bring a streak of good luck (purely superstitious).

A small capped tube of smokepowder that pops loudly and emits sparks. Popular at festivals.

Produces a loud bang and a 5-foot cloud of smoke when ignited. Harmless when used properly, but flammable.
Potions2

A vial of alchemical mixture that grants advantage on saving throws against poison for 1 hour.

Grants advantage on saving throws against poison for 1 hour when consumed.

Restores health when consumed. A glass vial of ruby liquid.

Heal 7 HPHeals HP (average 7).
Weapons4

A short blade, easily concealed and versatile in close combat.

Can be thrown (range 20/60).

A light, reliable blade favored by many beginning adventurers.

Finesse weapon (can use Dex for attack).

A simple wooden club. Cheap and disposable.

A simple wooden shortbow. Effective for hunters and scouts.

Requires arrows (sold separately).
Armor1

Light armor made of treated leather. Good for those who need mobility.

AC +11
MA

Marta Brindle

HumanCommoner (former caravan runner)Lvl 2

Shop Atmosphere

Marta hums an old caravan tune while working and offers a free cup of nettle tea to anyone who bargains politely. She always keeps the back door slightly ajar because one of her cats (a fat tabby named Pockets) likes to nap on the threshold. Locals say Marta once smuggled a chest of spices through a city gate by hiding it under sacks of flour—she's proud of that story and will repeat it for discounts to travellers who can top it with a better tale.
Visual sheet

Turn Brindle's Sundries & Provisions into a sheet

A high-res, share-ready sheet you can post or print.