The Greyman Lodge & Game Exchange
Est. 2025 • Human Ranger (Hunter Conclave)
The Greyman Lodge & Game Exchange
The lodge is enormous and smells of smoke, cooked meats, and pine. Hunters swap single-blade trophies on the mantle; if you give a true hunting tale and produce...
Shopkeeper
Morrin Greymane, a Human Ranger (Hunter Conclave) (Lvl 10)
Keeper's Species
Human
Shop Inventory
(19)Smoked venison preserved in rendered fat and woodland herbs. Hearty, slightly gamey; restores vigor on long treks.
Salt-cured boar meat packaged in oiled linen; good for a small party for several days.
Soft fur useful for small garments, lining, or low-value trade. Cleaned and tanned.
Thicker fur prized by Greyman hunters. Used for cloaks, capes, and insulation; carries the scent of the pack.
Thick hide from a dangerous quarry. Suited for armor crafting or sale to alchemists for potent reagents.
Polished antler horn carved with runes of the hunt. Used as a wind-horn or a ritual focus for nature rituals.
A small sealed vial of marrow rendered from large game — used by herbalists and clerics as a component in healing poultices.
A slender wand carved from a large stag antler and inlaid with sapwood. Favored by rangers and druids as a nature focus.
Leather belt with multiple pouches for snares, signal flares, and bone tools. Keeps small hunting tools handy.
Contains snares, chalk, trail markers, small blades, magnifier lens, and notes on local routes used by Greyman scouts.
A leather quiver studded with bones and feathers taken from legendary quarry. Fits and protects arrows and small trinkets; a prized Greyman artifact when adorned properly.
Assorted cleaned bones, teeth, sinews, powdered antler, and preserved organs used by local spellcasters and alchemists.
A lacquered horn carved from a giant elk's antler and tipped in copper. Wreathed with leather fringes and painted with the Greyman sigil.
A heavy cloak of tanned stag hide patterned to break up the wearer's outline among trees and brush.
A well-crafted longbow carved from yew and reinforced with sinew. Balanced for field accuracy.
Balanced steel blades favored by lodge scouts for quick dispatching of small game.
A warm, thick broth steeped with marrow and herbs brewed by the lodge's healer. Heals wounds and staunches bleeding.
The Greyman will send a trio of seasoned hunters to track and subdue a marked quarry. Includes trackers, trappers, and one archer/hunter.
A warm bunk in a crowded common room and a bowl of thick stew made from the day's catch.
Morrin Greymane
Shop Atmosphere
“The lodge is enormous and smells of smoke, cooked meats, and pine. Hunters swap single-blade trophies on the mantle; if you give a true hunting tale and produce a token of a successful hunt, Morrin will ceremonially brand you 'Honorary Greyman' for a day, granting free stew and discount on services. The merchants often trade in meat/pelts as currency—bring a fine pelt and you can haggle prices down. The lodge posts wanted lists and contracts on a carved oak board; jobs range from pest control to monster hunts. Nights are loud with song and boasting; quiet bargains are struck by the hearth with pipe and brandy.”
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