Healer's Sundries

Est. 2025 Human Apothecary

Healer's Sundries

Aryn insists every jar has a hand-written label and a date. She will refuse to sell potions to anyone visibly intoxicated or to weaponsmiths trying to buy medic...

AR

Shopkeeper

Aryn Mol, a Human Apothecary (Lvl 6)

Keeper's Species

Human

8 Misc4 PotionsEst. 385 gp

Shop Inventory

(12)
Miscellaneous8

A standard healer's kit, used by attendants and field medics to stop bleeding and stabilize the dying.

As an action, expend one use to stabilize a creature at 0 hit points without a Wisdom (Medicine) check.

A working herbalist's kit used to gather, prepare and preserve plant remedies.

Required for crafting antitoxin and potions of healing; grants proficiency benefits when identifying medicinal plants if you are proficient with the kit.

Tools for an apothecary to compound remedies and prepare sterile solutions.

Used for crafting salves, nonmagical tonics, and for more precise preparation of consumables.

Maas Hospital Poultice, a thick herbal salve used to staunch wounds and stave off infection.

Heal 3 HPApply as an action to clean wounds: restores hit points and reduces infection risk. Provides advantage on the next Medicine check made to treat the wound within 10 minutes.

Sterile bandage roll for dressings and splints, commonly used in hospital wards.

Used with a Healer's Kit to prolong dressing or to seal a wound for transport; no inherent magical effect.

A basic surgical kit for splints, small incisions, and removing embedded debris.

When used by someone proficient in Medicine, grants a bonus to Medicine checks to set bones or perform minor surgical procedures.

Suture Needle and Thread set for closing deep cuts and setting wounds prior to dressing.

When used with a Healer's Kit, grants advantage on a single Medicine check made to suture a wound.

Cooling Compress used to reduce fever and ease delirium among wards.

Applied as a free object interaction or action depending on the DM; reduces fever and grants advantage on the next saving throw vs disease if applied within 10 minutes of symptoms.
Potions4

A small glass vial of red liquid favored by town hospitals for emergency triage.

Heal 7 HPRestores hit points when consumed.

A richer, deeper-red potion used for more serious trauma and battlefield casualties.

Heal 14 HPRestores hit points when consumed.

Bitter, distilled liquid kept in a stoppered vial; a standard stock for any apothecary.

Drinking grants advantage on saving throws against poison for 1 hour. No benefit to undead or constructs.

A bitter antiseptic tonic used to cleanse wounds and restore a small amount of vigor.

Heal 4 HPWhen swallowed or administered topically as an action, restores hit points and grants a bonus to the target's next short-term Constitution check to resist fever or infection within the hour.
AR

Aryn Mol

HumanApothecaryLvl 6

Shop Atmosphere

Aryn insists every jar has a hand-written label and a date. She will refuse to sell potions to anyone visibly intoxicated or to weaponsmiths trying to buy medicines in bulk for soldiers without a hospital note. She hums a low, careful tune when mixing remedies and wraps purchases in waxed cloth stamped with the hospital crest.
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