Starsong Apothecary & Herbarium

Est. 2025 Half-Elf Druid (Circle of the Land - Coast)

Starsong Apothecary & Herbarium

Merial hums an old Qualinesti lullaby when grinding herbs; her shop smells faintly of sea-salt and smoke. She keeps a sketchbook of dragon scale patterns and re...

ME

Shopkeeper

Merial Starsong, a Half-Elf Druid (Circle of the Land - Coast) (Lvl 8)

Keeper's Species

Half-Elf

5 Potions12 MiscEst. 2.2k gp

Shop Inventory

(17)
Potions5

A ruby-red vial of restorative liquid, warmed by a faint glow. Standard common healing potion.

Heal 2 HPHeals hit points when consumed (standard Potion of Healing effect in many 5e tables).

A deep amethyst flask. A favored remedy for broken bones and severe blood loss.

Heal 4 HPHeals hit points when consumed.

A bitter, green liquid brewed from frostleaf and sea-sedge. Grants advantage on saving throws vs. poison for 1 hour.

Advantage on saving throws against poison for 1 hour; neutralizes poison damage immediately if administered soon after exposure (DM adjudication).

A cooling, pale-blue dropper that sharpens focus for scholars and mages after a long night.

For 1 hour, grants a bonus to Intelligence checks (nonmagical effect; not an official 5e mechanic but commonly used in Dragonlance apothecaries).

Amber liquid in a bottle corked with dragonbone shavings and a ribbon of frostleaf. Grants resistance to fire for 1 hour.

Grants resistance to fire damage for 1 hour when consumed.
Miscellaneous12

A small cloth pouch containing crushed leaves used to make poultices and calming teas.

Brewed as tea, grants advantage on a single Wisdom (Saving Throw) vs. fear or stress within 1 hour at the DM's discretion.

Silvery-blue leaves prized in Krynn for reducing fevers and counteracting draconic heat wounds.

Ingredient for anti-heat or anti-fire salves; when used with alchemist's supplies yields a +1 temporary resistance to fire for 1 hour (experimental).

A thick, emerald paste said to soothe scales and burn wounds alike. Widely used by those who encounter draconic creatures.

Heal 1 HPWhen applied, recovers hit points and reduces ongoing fire damage by for up to 1 minute.

A strip of cloth pretreated with tanglebark resin; staunches bleeding and soothes pain.

Grants bonus to Death Saving Throw rolls once when applied within a short rest; also stabilizes a dying creature.

A fragrant tea brewed from nightbloom and moonmoss. Promotes restful sleep and vivid, often prophetic dreams.

Drinker has advantage on Insight checks made to interpret dreams; may receive a short, cryptic vision related to their current goals (DM discretion).

A jar of pearlescent ointment infused with ash of lesser dragon scales and rare herbs. Slightly magical.

Heal 6 HPWhen applied, restores 6 hit points and grants advantage on saving throws against fright for 1 hour. If used on a creature with natural armor (including draconic scales), grants +1 AC for 1 hour.

A small case with pestle, mortar, diagnostic charts and sampled reagents for treating common Krynnian toxins.

Grants a character with proficiency in Medicine advantage on one attempt to identify a poison and craft a simple antitoxin (takes 1 hour when used).

A handwritten scroll containing instructions for identifying and preparing common Krynnian medicinal herbs. Single use, consumable knowledge.

Temporarily grants proficiency in Herbalism/Medicine checks (or bonus) for 24 hours when read and studied (DM fiat).

A small vial of morning dew gathered beneath elven groves; used in ceremonial brews and perfumes.

Useful as a component for spellcasting (DM may allow as a substitute for a more expensive material in non-combat situations).

Everyday sundries for field dressing, sealing jars, and minor preparations.

A small cloth square filled with dried moonmoss and nightbloom. Tied to a pillow to aid sleep.

Gives advantage on the first Wisdom (Perception) check made while rested after using it to interpret dreams (flavor utility).

A gnarled, blackened root rumored to hum faintly. Extremely rare and tied to old draconic ley lines on Krynn.

When properly prepared (ritual requiring skilled herbalist and DM-defined components), can be used as a material focus to boost a single druid or cleric spell effect once (DM adjudicates exact benefit).
ME

Merial Starsong

Half-ElfDruid (Circle of the Land - Coast)Lvl 8

Shop Atmosphere

Merial hums an old Qualinesti lullaby when grinding herbs; her shop smells faintly of sea-salt and smoke. She keeps a sketchbook of dragon scale patterns and refuses to serve obvious Red Dragon sympathizers. She often offers tea and a riddle as part of haggling; loyal customers receive a dried moonmoss petal tucked into purchases that supposedly 'sweeten dreams' on journeys across Krynn.
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