Goldtooth's Roadside General

Est. 2025 Goblin Rogue

Goldtooth's Roadside General

Zzikk insists on haggling, but his prices are generally fair for quality — he simply enjoys the theater. He keeps a small, well-groomed mastiff-sized goblin hou...

ZZ

Shopkeeper

Zzikk 'Goldtooth' Bristleback, a Goblin Rogue (Lvl 3)

Keeper's Species

Goblin

12 Misc2 Weapons2 Armor2 PotionsEst. 640 gp

Shop Inventory

(18)
Miscellaneous12

A length of well-twisted hemp rope with tiny stamped copper tags every 10 feet — Zzikk's mark. Durable, honest rope for climbing or tying.

A thick, slightly scratchy bedroll. Warm enough for roadside nights, shows signs of careful repair.

Sealed tins of preserved meat and root mash; heavier but longer-lasting than typical road rations.

Each tin counts as 1 day's ration

A set of tools cobbled together and improved by Zzikk. Includes two lockpicks, a cobbler awl, leather patches, and a miniature hammer.

Grants advantage on one improvised repair attempt (DM adjudicates)

A palm-sized stick that, when struck, emits thick choking smoke for about 1 minute.

Creates heavy obscurement in a 10-foot radius for 1 minute or until dispersed

A sturdy hooded lantern with a full oil reservoir. Zzikk's preferred brand for road work.

Casts bright light in 30 ft and dim light for another 30 ft

Flint, steel, and tinder in a small wooden box. A basic necessity.

A small collapsible spyglass with a tiny chip in the brass. Magnifies distant objects — clarity fades after prolonged use.

Gives advantage on Perception checks to spot distant detail up to 600 ft for short periods

Short fuses wrapped in bright cloth; perfect for timed charges or pyrotechnics. Sold with explicit 'use carefully' label.

Burns reliably for 10 seconds each

A little carved bone token painted gold and hung from a leather thong. Belonged to a goblin caravan that struck 'feral luck'.

Once per day, allows the holder to reroll one ability check (take the new result).

A small locket made from melted coins and gilded in goblin fashion. It has a hidden compartment and a tiny falsing mechanism.

Can hide up to 10 gp worth of coins; on command emits a faint metallic chime to distract nearby small creatures

A compact mechanical snare that snaps shut and clamps if a weight threshold is met. Popular with hunters and tricksters.

Triggers when ~10–30 lb weight applies; restrains small or medium creature until freed (Athletics/Thieves' Tools check to release)
Weapons2

A balanced shortsword whose blade has been kept sharp. Not masterwork, but better than traveler scrap.

A compact crossbow with a cleverly hidden spare quarrel compartment in the stock — a goblin touch.

Small hidden compartment holds 2 extra bolts
Armor2

Well-maintained leather armor with patches and reinforcements in high-stress areas. Flexible and light.

AC +11

A fitted chain shirt leaning toward small sizes — goblin clientele in mind. Good protection for light-armored adventurers.

AC +13
Potions2

A warm, red vial that mends flesh. A staple for those heading into danger.

Heal 2 HPWhen consumed, restores HP

A small glass vial of a bitter, green liquid that can stave off toxins.

Advantage on saving throw against poison for 1 minute
ZZ

Zzikk 'Goldtooth' Bristleback

GoblinRogueLvl 3

Shop Atmosphere

Zzikk insists on haggling, but his prices are generally fair for quality — he simply enjoys the theater. He keeps a small, well-groomed mastiff-sized goblin hound named 'Shine' that sits on the counter and occasionally 'approves' purchases by dropping a trinket into the buyer's pack. He accepts coin, trade, and sometimes favors; if a customer buys three or more items, he offers them a free stamped rope tag with his mark (useful for identifying gear later). Zzikk will occasionally offer secret 'caravan specials'—items not listed here—if he trusts the buyer.
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