The Silver-Leaf Caravan

Est. 2025 Wood Elf Bard (travelling merchant)

The Silver-Leaf Caravan

The caravan moves with soft harp music; Sylthae negotiates in rhyming couplets and offers tea to anyone who will barter a story. She refuses to sell rare woods ...

SY

Shopkeeper

Sylthae Moonbranch, a Wood Elf Bard (travelling merchant) (Lvl 2)

Keeper's Species

Wood Elf

2 Weapons11 Misc1 Armor3 PotionsEst. 409 gp

Shop Inventory

(17)
Weapons2

A light, finely balanced shortbow of yew and silvered heartwood favored by woodland hunters. Slightly longer draw for greater range.

Comfortable grip reduces disadvantage from long use (flavor only).

A slender shortsword with a leaf-shaped guard and balance optimized for quick slashes and parries.

Elegantly made for finesse; usable with Dexterity for flavor, check with DM.
Miscellaneous11

Light, fletched arrows with willow-feather vanes for straight flight and improved quiet flight through leaves.

Slightly quieter in flight (flavor).

Soft leather boots with extra padding for silent footsteps and long treks.

Grants minor noise reduction when moving; may grant advantage on Sleight of Foot checks in natural terrain at DM's call.

A thin silver pendant shaped like a curled leaf. The wearer feels more attuned to natural sounds.

Once per long rest, grants advantage on one Wisdom (Perception) check that relies on hearing.

A fragrant blend that calms nerves and sharpens mind for a time—served hot from the caravan kettle.

Provides advantage on one Wisdom saving throw against fear if consumed before the check (single use).

Nutritious dried fare prepared by caravan cooks—compact and long-lasting.

A strong, light rope woven with silk threads for better grip and less weight.

Silky surface reduces chance of snags; easier to coil and throw.

A compact snare used to capture small game and occasionally to delay pursuers.

Useful for setting snares; functions as improvised trap.

A compact tinderbox with specially processed flint, ideal for damp woodland conditions.

Ignites more reliably in rain than common tinderboxes (flavor).

A carefully sketched map of nearby forest trails, hidden watering holes, and a few safe campsites (not magical).

Contains notes about seasonal animal movements and one rumored hidden glade.

Bundles of pine and moonflower incense used in elven rituals and to mask camp smells.

Masks scent for small animals and trackers for a short time (narrative/DM ruling).

A length of fabric woven with a faint shimmer; speeds recovery from minor wounds when applied.

When used during a short rest, counts as a healer's kit use to stabilize or help recover hit points (DM discretion).
Armor1

A hooded cloak woven from durable fibers and dyed to blend with forest shadows. Keeps out rain and light chill.

Provides advantage on Stealth checks in forested terrain at DM discretion (flavor).
Potions3

A roll-on salve made from thyme, comfrey, and moonflower to treat bruises and minor cuts.

Heal 1 HPRestores HP when applied as a short rest item (roleplay/DM discretion).

A clear, green-tinted potion that knits small tears in cloth and heals minor cuts.

Heal 2 HPHeals HP when consumed (meant as low-power restorative for new parties).

A small vial of red liquid that mends small wounds when drunk.

Heal 8 HPHeals HP when consumed (standard common potion of healing).
SY

Sylthae Moonbranch

Wood ElfBard (travelling merchant)Lvl 2

Shop Atmosphere

The caravan moves with soft harp music; Sylthae negotiates in rhyming couplets and offers tea to anyone who will barter a story. She refuses to sell rare woods or living plants except by telling a tale first.
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