The Silver Greaves

Est. 2026 Human Artificer

The Silver Greaves

The shop smells faintly of cold iron and lemon oil. Silver windchimes hang over the door; at times they tinkle though no breeze stirs. Mannequins wearing greave...

CO

Shopkeeper

Corvin Ashmantle, a Human Artificer (Lvl 6)

Keeper's Species

Human

8 Weapons5 Misc6 Armor2 PotionsEst. 4.7k gp

Shop Inventory

(21)
Weapons8

A well-balanced steel longsword with a faintly frosted edge; common among adventurers.

A short, sharp blade favored by scouts and duelists.

A simple dagger with a keen point; useful as a tool as well as a weapon.

A wooden-limbed shortbow strung with tough sinew.

A longbow crafted for hunters and sentinels; the limbs are lacquered dark.

A sturdy light crossbow with a cold-steel prod and a notch carved with a tiny greave.

A longsword with a whispering note along its blade; the maker's mark matches the shop's sigil.

Atk Grants +1 to attack rolls and damage. Once per long rest, when you hit a creature under dim moonlight, deals an extra radiant damage.

A longsword with its edge inlaid with a thin band of true silver.

Made with a silvered edge; overcomes creature features that require silvered weapons
Miscellaneous5

Twenty iron-tipped bolts for use with crossbows.

Sturdy rope, rough to the touch and perfect for climbing or hauling.

A canvas and leather pack with enough straps and pockets for the essentials.

A whetstone to hone edged weapons, kept oiled on the shelf.

Glass vials of lamp oil, useful for lanterns, torches, or setting things alight.

Armor6

A round wooden shield bound in iron; the inside bears a faded maker's sigil.

AC +2

Interlocking rings of iron; noisy but protective.

AC +16

Leather reinforced with metal studs; quiet and flexible.

AC +12

A breastplate of tempered steel; smooth and fitted, favored by scouts who need protection without the clatter of heavy plate.

AC +14

Full plate forged in a dark silver sheen; rare and very expensive.

AC +18

Polished silver greaves lined with soft black leather; faint music seems to follow each step.

AC +1Wearer gains +1 to AC while wearing these greaves. In dim light or darkness, wearer has advantage on Dexterity (Stealth) checks involving silent movement.
Potions2

A small vial of red liquid that shimmers when shaken.

Heal 7 HPRestores HP when consumed; drinking is a Bonus Action

A larger phial of concentrated healing that gives stronger relief to wounds.

Heal 14 HPRestores HP when consumed; drinking is a Bonus Action
CO

Corvin Ashmantle

HumanArtificerLvl 6

Shop Atmosphere

The shop smells faintly of cold iron and lemon oil. Silver windchimes hang over the door; at times they tinkle though no breeze stirs. Mannequins wearing greaves and helms shift position when no one is watching. The shopkeeper keeps a locked chest labeled 'For Moonlit Trades' and insists it is only opened under a waxing moon.
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