Ironhand Forge
Est. 2025 • Dwarf Fighter
Ironhand Forge
Borin is a stocky dwarf with a soot-smudged beard and a laugh like a hammer strike. He hums old marching tunes while he works and will test a stranger's mettle ...
Shopkeeper
Borin Ironhand, a Dwarf Fighter (Lvl 4)
Keeper's Species
Dwarf
Shop Inventory
(24)A full kit of hammers, tongs, files and measuring tools for forging and repairing metalwork.
A compact box with a fine whetstone and oil for keeping blades sharp.
Borin tunes edge and balance — removes minor nicks and makes a weapon fight truer.
Standard wooden arrows with steel heads.
Metal-tipped bolts for crossbows.
Forged iron shoes fitted to a horse's hooves. Includes fitting.
A raw bar of smelted iron — useful for crafting and repairs.
Heavy iron tongs for handling hot metal safely.
A small sealed bundle of common metal bits for quick repairs.
A simple steel blade, light and easy to conceal.
A rugged one-handed axe, useful in combat and woodwork.
A nimble sword favored by scouts and rogues.
A versatile, reliable blade for both cut and thrust.
A heavy two-handed sword that delivers crushing blows.
A simple crossbow with a one-handed mechanism, reliable at a distance.
A flexible hunting bow good for skirmishing and travelers.
A shortsword with its edge and tip plated in silver, useful against certain supernatural foes.
A stout round shield of iron-reinforced wood; grants solid defense in a melee.
Quilted cloth and batting; cheap and comfortable but noisy.
Sturdy leather fitted to allow mobility, the standard for scouts and rangers.
Leather armor with embedded metal studs for extra protection without losing mobility.
A shirt of interlinked rings offering decent protection while allowing movement.
Heavy interlocking rings that provide solid battlefield protection.
Small round buckler reinforced with a rim of iron — cheaper and lighter than a full shield.
Borin Ironhand
Shop Atmosphere
“Borin is a stocky dwarf with a soot-smudged beard and a laugh like a hammer strike. He hums old marching tunes while he works and will test a stranger's mettle by tossing them a short riddle before cutting a deal; if you can answer, he gives a small discount or a free whetstone. His shop smells of hot metal, oil and pipeweed; a slow-spinning fan of bellows keeps the forge from getting stifling. He keeps one polished longsword behind the counter — an old contract memento — and eyes silvered coins with suspicion.”
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