Thistledown's Tinctures

Est. 2025 Halfling Artificer (Alchemist)

Thistledown's Tinctures

The shop smells of citrus, camphor, and old parchment. The proprietor insists on wrapping each purchased vial in a scrap of velvet stamped with the shop crest. ...

VE

Shopkeeper

Vera Thistledown, a Halfling Artificer (Alchemist) (Lvl 6)

Keeper's Species

Halfling

12 Potions1 MiscEst. 23.3k gp

Shop Inventory

(13)
Potions12

A clear, ruby-tinted vial of restorative liquid. The common healing potion adventurers buy to patch wounds between battles.

Heal 7 HPHeals HP when consumed

A brighter, deeper-red phial whose foam fizzes when uncorked. A substantial step up from the common healing draught.

Heal 14 HPHeals HP when consumed

A heavy crystal bottle holding a potent, silver-flecked liquid. Rare and held behind the counter until a buyer proves they need it.

Heal 26 HPHeals HP when consumed

A vial encased in lead and runes. Extremely rare and extremely expensive. Broken seals are documented in the shop ledger.

Heal 45 HPHeals HP when consumed

A clear red elixir in a squat bottle. Used to cleanse toxins and ailments rather than to patch wounds.

Cures disease, and removes blinded, deafened, paralyzed, and poisoned conditions when consumed

A phial of shimmering, nearly invisible liquid. Kept under extra lock for obvious reasons.

Grants invisibility to the drinker for up to 1 hour. Ends early if the drinker attacks or casts a spell.

A cool blue vial with a faint scent of sea salt. Useful for shipboard expeditions and underwater ruins.

Allows the drinker to breathe underwater for 1 hour

A green, viscous drink that makes skin feel sticky for a short time. Popular with trap-disarmers and climbers.

Grants the effects of the spell spider climb for 1 hour when consumed

A bracing, golden liquid that fills the drinker with resolve. Used before risky assaults or desperate stands.

Grants temporary hit points equal to + level for 1 hour and immunity to frightened for the duration

A small, copper-banded vial that warms when held. Used tactically by skirmishers and sailors.

Allows the drinker to exhale a gout of fire as per the spell fire breath (self only, fire damage, recharge at dawn)

A mint-scented vial that tastes faintly of iron. Brewed from antitoxic herbs and powdered silverleaf.

Neutralizes common poisons for 1 hour after consumption and grants advantage on saving throws vs poison for 10 minutes

A fine-stoppered phial with a silver sigil. Popular among pickpockets and delicate surgeons alike.

Grants advantage on one Dexterity check or one Sleight of Hand check taken within one hour of drinking
Miscellaneous1

A mason jar of bright morningdew and crushed herbs. Not true magic but can steady a bleeding cut.

Heal 3 HPHeals HP. Can be purchased in small markets and used as a first-aid measure.
VE

Vera Thistledown

HalflingArtificer (Alchemist)Lvl 6

Shop Atmosphere

The shop smells of citrus, camphor, and old parchment. The proprietor insists on wrapping each purchased vial in a scrap of velvet stamped with the shop crest. Background music is the soft clink of glass and a small brass bell that is rung whenever a 'recipe' is sold for a rare potion. Bartering is welcomed for services such as fetching rare components or providing a spare set of hands for a brewing.
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