Thimble & Traveler General

Est. 2025 Human Commoner

Thimble & Traveler General

The shop is tidy but crowded; the shopkeeper hums old tavern tunes while arranging goods. They greet newcomers by offering a cup of spiced tea and a short riddl...

ME

Shopkeeper

Merrin Thimble, a Human Commoner (Lvl 2)

Keeper's Species

Human

2 Armor3 Weapons14 Misc1 PotionsEst. 93 gp

Shop Inventory

(20)
Armor2

A well-stitched leather jerkin, reinforced at the shoulders. Comfortable for travel and common among militia.

AC +11

A sturdy wooden shield reinforced with an iron rim. Plain but reliable.

Weapons3

A serviceable shortbow suited to hunters and scouts. Slight travel wear but well maintained.

A simple, sharp dagger. Good for utility, stealth, and last-resort defense.

Can be thrown up to short range.

A short, well-balanced sword suitable for a fledgling adventurer.

Miscellaneous14

A quiver's worth of arrows, fletched and ready to use.

A solid crowbar. Handy for opening crates, doors, and occasionally as an improvised weapon.

Can be used as a tool for leverage.

Reliable hemp rope used by travelers and sailors. Holds a decent load for its thickness.

A bedroll for camping. Keeps the sleeper insulated on cold nights.

A waterskin that seals well to prevent leaks.

One day's rations for a traveling adventurer.

Provides enough nourishment for one day of travel.

A reliable backpack with several small compartments for adventuring gear.

A tinderbox for reliably starting fires in damp conditions.

Usable to start a campfire or light torches.

Salted bandages with a light healing salve. Simple and useful for field dressing.

Heal 3 HPStabilizes a dying creature when applied; restores a small number of hit points when used on conscious wounds.

Sootwick lantern that burns cleanly and lasts longer than common lanterns for the same oil.

A single unit of oil fuels it for 6 hours of dim light.

Traveler's chalk. Useful for marking paths, traps, or notes on stone.

Marks are visible in rain for a short period; washes away overnight.

Rabbit's Tooth charm. Folk say it brings small, fleeting luck to the bearer.

Once per long rest, the holder may reroll a single failed skill check and must accept the new result.

Basic repair kit for leatherwork and small metal repairs.

Jar of preserved salts. Useful in long journeys or trading.

Potions1

A potion of minor healing. Restores a small amount of vitality when drank.

Heal 8 HPHeals a modest amount of wounds when consumed; non-magical variants sometimes available.
ME

Merrin Thimble

HumanCommonerLvl 2

Shop Atmosphere

The shop is tidy but crowded; the shopkeeper hums old tavern tunes while arranging goods. They greet newcomers by offering a cup of spiced tea and a short riddle. They refuse to sell certain items to those they judge ill-intentioned and will mark suspicious customers with a discreet chalk dot on their purse.
Visual sheet

Turn Thimble & Traveler General into a sheet

A high-res, share-ready sheet you can post or print.