Marrow & Co. General Supplies

Est. 2025 Human Commoner (former caravan agent)

Marrow & Co. General Supplies

Elsbeth keeps a ledger in the open and will barter using favors and gossip as part of payment. She hums an old caravan tune while weighing goods and stamps rece...

EL

Shopkeeper

Elsbeth Marrow, a Human Commoner (former caravan agent) (Lvl 4)

Keeper's Species

Human

3 Weapons2 Armor12 Misc1 PotionsEst. 180 gp

Shop Inventory

(18)
Weapons3

A simple steel dagger with a leather-wrapped hilt. Balanced for throwing or close work.

A light, versatile blade favored by travelers and guards.

A compact crossbow suitable for hunters and scouts; requires bolts (sold separately).

Reload property, range 80/320
Armor2

Armor made from boiled leather — light and mobile, common among scouts.

AC +11

A round wooden shield reinforced with iron bands. Handy for extra protection.

AC +2
Miscellaneous12

Sturdy canvas backpack with straps and a few inner pockets.

A wool-lined bedroll for camping. Keeps out much of the damp and cold.

Preserved, portably packed food — dried meats, hard biscuits, and salted fruit.

Treated leather waterskin with a simple stopper.

Basic pitch-soaked torches, useful for light and simple signaling.

Each burns 1 hour providing bright light in 20 ft

A standard climbing and hauling rope; reliable for most tasks.

Bandages, salves, splints and basic tools for treating wounds outside of magic.

Stabilize a creature without a Wisdom (Medicine) check; use restores 1 HP once per kit if expendable DM fiat

A pungent vial that helps stave off poisons.

Grants advantage on saving throws against poison for 1 hour

A metal lantern with a hood and wick; the hood dims light when closed. Comes with two flasks of lamp oil.

Lantern provides bright light in 30 ft and dim light for an additional 30 ft; hood dims to a 5-ft radius

A sturdy padlock suitable for chests and doors; not suited to the most determined burglars.

A set of durable clothes for long distances; includes cloak and boots.

Small bar of soap and a pot of salve used after travel; favored by innkeepers and ministers.

Potions1

A small glass vial of rosy liquid. Heals minor wounds when imbibed.

Heal 7 HPHeals HP when consumed
EL

Elsbeth Marrow

HumanCommoner (former caravan agent)Lvl 4

Shop Atmosphere

Elsbeth keeps a ledger in the open and will barter using favors and gossip as part of payment. She hums an old caravan tune while weighing goods and stamps receipts with a small carved bone seal shaped like a wheat sheaf. Dogs are allowed in the store, and one elderly mastiff named Brindle sleeps beneath the counter; he is suspicious of tall cloaks and particularly fond of boiled ham crumbs.
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