The Gilded Grimoire

Est. 2026 Gold Dragonborn Wizard

The Gilded Grimoire

Auryn insists on wrapping every purchase in a square of heavy golden cloth and will slip a tiny stamped coin with each sale. He keeps a potted citrus tree in th...

AU

Shopkeeper

Auryn Solgold, a Gold Dragonborn Wizard (Lvl 15)

Keeper's Species

Gold Dragonborn

2 Weapons1 Armor9 Misc2 Potions1 Misc5 Misc1 Misc1 MiscEst. 147.1k gp

Shop Inventory

(22)
Weapons2

A masterfully forged longblade with a faint golden sheen along the fuller. Balanced for the hand, reliable in prolonged combat.

Atk Requires attunement only if the wielder wishes to attune for any class-based benefit

A rarer, heavier longblade bound with runes that shimmer with a very faint auric light.

Atk Magical +2 weapon; counts as magical for overcoming resistances
Armor1

Full plate finished with hammered gold filigree along the pauldrons. Heavy but expertly balanced.

AC +1Grants +1 to AC while worn
Miscellaneous9

A soft cloak woven from a dark fabric threaded with tiny gold strands that catch the light.

AC +1While worn grants +1 to AC and +1 to saving throws

A slender ring of hammered gold set with a tiny mirror-bright gem. Comfortable and deceptively plain.

AC +1Grants +1 to AC and +1 to saving throws while worn

Soft leather boots with golden buckles. They hum faintly when the wearer is ready for sudden motion.

When activated, grants increased speed and improved survivability for short durations

A well-made satchel with a golden clasp shaped like a small sun. Feels lighter than it looks.

Typical Bag of Holding properties

A pale, translucent stone that slowly floats a few inches above the palm when released. It glows faintly gold.

AC +1Orbits the wearer's head and grants a constant small protective boon

A brass lantern hung with panes of smoked glass that glow warm-gold when lit. The flame inside never consumes oil.

Activating reveals illusions and suppresses invisibility within a limited radius for short periods

A heavy cloak woven with goldthread that shimmers like embers when the wearer moves.

Grants resistance to fire while hooded and a slight boost to stealth checks when the hood is drawn

A heavy gilt-bound ledger with pages that do not smudge. Sigils along the spine glow faintly while in use.

Records the last 100 spells scribed in it; protected against mundane theft

A monocle with a rim of burnished gold. When peered through, small motes of light dance across deception.

Grants limited true-seeing ability: truesight equivalent for 10 ft for 1 minute per day, usable in increments
Potions2

A crystal phial with viscous ruby liquid that warms to the touch. Used by seasoned adventurers.

Heal 28 HPConsumable potion

A clear vial with a rose-tinted liquid. Common in well-stocked apothecaries and field kits.

Heal 14 HPConsumable potion
Miscellaneous1

A polished ebony wand with a golden tip inlaid with three small topaz stones.

Each charge can cast Magic Missile as a 1st-level spell; charges can be spent to cast higher-level versions
Miscellaneous5

A sealed parchment scroll in a tube stamped with a golden sigil. Spell contained varies per scroll.

Usable by spellcasters who have the spell on their class list; may require an ability check if not on the list

A leather pouch containing common spell components and bits of chalk and feather. Replenished by the shopkeeper weekly.

A finely bound blank spellbook with a gilded cover. Paper holds ink cleanly and resists smudging.

A small glass phial whose liquid interior gleams like molten gold. The stopper is sealed with black wax.

Intended for field use by rogues, scouts, and siege-tech; handled carefully

A feather quill gilded at the shaft. It leaves ink that gleams faintly gold while drying.

Once per day halves the time required to scribe a spell into a spellbook
Miscellaneous1

A polished rod of tempered brass with a gold filigree sigil at its tip. Serves as an arcane focus and amplifier.

Atk Grants +1 to spell attack rolls and +1 to spell save DC while attuned
Miscellaneous1

A coin stamped with a sunburst motif that hums with latent transmutation magic. Warm in the palm.

The transmutation reverts after 24 hours; not appropriate for creating sellable wealth without DM approval
AU

Auryn Solgold

Gold DragonbornWizardLvl 15

Shop Atmosphere

Auryn insists on wrapping every purchase in a square of heavy golden cloth and will slip a tiny stamped coin with each sale. He keeps a potted citrus tree in the back that only blooms when a customer with lawful alignment visits. The shop plays soft harp music and the bell over the door rings a major third instead of a plain chime.
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