Ironhook Forge & Rigging

Est. 2025 Human Fighter (Artificer-flavored smith)

Ironhook Forge & Rigging

Griselda speaks in clipped sea-proverbs and stamps a crest (an iron hook over crossed cutlasses) on every purchase. She offers a lifetime 'deck repair' discount...

GR

Shopkeeper

Griselda 'Ironhook' Mael, a Human Fighter (Artificer-flavored smith) (Lvl 6)

Keeper's Species

Human

5 Weapons3 Armor4 Misc1 Misc1 Misc1 MiscEst. 5.8k gp

Shop Inventory

(15)
Weapons5

A short, curved blade favored by sailors and swashbucklers. Balanced for slashing from a cramped deck.

Commonly used with a parry; treated identically to a scimitar

A short-handled axe designed for close-quarters shipboard combat and cutting rope or rigging.

Can be used to make a Dexterity (Athletics) check vs. ropes/timber with advantage when swung to cut.

A close-range firearm popular among pirate captains. Requires a free action to prime and a reload (1 shot).

Ignites gunpowder: misfire on a natural 1 if not well maintained. Requires 1 action to reload.

A compact crossbow with corrosion-resistant fittings to withstand salt air.

Bolt travel unaffected by light sprays of sea water; considered a standard hand crossbow mechanically.

A thick pin used to secure lines — also eyebrow-raisingly effective in a melee.

Common improvised weapon; Griselda offers leather-wrapped grips.
Armor3

A small shield easy to stow while boarding. Iron rim resists rot and splintering.

AC +1Grants +1 to AC while held (counts as a shield).

Flexible armor for sailors: quieter than chain, treated against mold and salt.

AC +12No disadvantage on Dexterity (Stealth) checks beyond normal studded leather rules.

A flexible ringmail shirt offering solid protection without encumbering deck movement.

AC +13Lower profile and slightly rust-resistant; good for sailors.
Miscellaneous4

A three-pronged iron hook and fifty feet of hempen rope—essential for boarding or climbing masts.

Grapple hook grants advantage on checks to secure to a ship's rail or rigging if thrown from <=30 ft.

A wind-resistant lantern whose panes and fuel reservoir resist sloshing and rain.

Covers light equivalent to a hooded lantern; glass coated with oily film to repel salt spray.

Basic kit for cleaning, treating leather and keeping metal from rusting. Contains cleaned whale-oil soap, tar, and cloths.

Grants advantage on ability checks to maintain weapons/armor in saltwater conditions if used over an hour.

A small bundle of nails, a spare shackle, a coil of twine and a few iron staples — ship necessities.

Useful for quick repairs; grants +2 to quick-repair checks if used by someone with smith's tools proficiency.
Miscellaneous1

A masterfully balanced cutlass with a faint shimmer and the image of a wave hammered into the fuller. Favored weapon of captains who sail through storm and fate.

Atk This is a +1 weapon. Once per day on a hit, you may reroll a single damage die and must use the new roll (the effect washes like a tide).
Miscellaneous1

Bronze bracers spotted with barnacles that seem to give the wearer an uncanny eye for aiming across a pitching deck.

Grants proficiency (or bonus) with ranged weapons if you lack it (DM's choice) and a +1 to damage rolls with ranged weapons while on the deck of a ship or within 100 ft of open sea.
Miscellaneous1

A balmy tin of restorative salve infused with iodine and crushed kelp—stings a little but helps close cuts.

Heal 1 HPRestores HP when applied (equivalent to a light poultice). Non-magical.
GR

Griselda 'Ironhook' Mael

HumanFighter (Artificer-flavored smith)Lvl 6

Shop Atmosphere

Griselda speaks in clipped sea-proverbs and stamps a crest (an iron hook over crossed cutlasses) on every purchase. She offers a lifetime 'deck repair' discount to customers who buy weapons and armor together and will haggle more readily if you trade a story about a storm. She polishes gear with seawater on full moons and claims the tide 'blesses' certain wares.
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