Tibbit's Trembling Thimble & Sundries

Est. 2025 Harengon Commoner

Tibbit's Trembling Thimble & Sundries

Tibbit is a harengon who is astonished by almost everything: sudden noises make him dive behind the counter, he insists on whispering prices, and he keeps a sma...

TI

Shopkeeper

Tibbit Nuzzlewhisk, a Harengon Commoner (Lvl 1)

Keeper's Species

Harengon

25 Misc4 Weapons2 Armor1 PotionsEst. 202 gp

Shop Inventory

(32)
Miscellaneous25

Reinforced canvas backpack with shoulder straps and a small inner pocket.

Wool-lined bedroll for rough weather in the Shield Mountains.

Thick wool blanket — good for cold nights or extra padding.

Sturdy braided hemp rope rated for general climbing and hauling.

Light, supple rope favored for delicate climbing and fast hauling.

Flint, steel, and tinder in a small wooden box.

Wooden torch, will burn for about an hour.

Provides bright light in 20-foot radius, dim light for additional 40 feet.

Leather waterskin, holds about 4 pints.

Dried meat, hard bread, and preserved fruit — sustains one person for a day.

Lamp oil; useful for lanterns, lamps, or lubricating gear.

Can be used as improvised incendiary (DM adjudication).

A simple hooded lantern suitable for travel; needs oil to run.

Provides bright light in 30-foot radius, dim light an additional 30 feet.

A bundle of twenty iron bolts for light crossbows.

Rounded stones collected and trimmed for slings.

A kit of bandages and salves used to tend wounds and stabilize the dying.

Contains 10 uses; allows stabilization of a creature without a Medicine check.

A bitter vial that helps defend against poisons.

Gives advantage on saving throws against poison for 1 hour after use (local trade tradition).

Line, hooks, and simple weights for catching freshwater fish.

Needles, thread, patches — useful to mend clothes and gear.

Iron hook with a short chain; used with rope to secure to ledges.

Metal spike to wedge into cracks to secure a rope.

Local mountain honey — good for rations or bargaining with cottagefolk.

Hand-drawn map marking local paths, fords, and a few shepherd huts.

A simple wooden flute for entertainment or signaling.

An older lantern with a cracked hood; still usable with care.

Provides dimmer light; subject to DM's ruling for reliability.

Small carved rabbit on a leather thong — a talisman of good travel.

No mechanical effect by default; villagers treat it as a good-luck token.

Salted, dried meat portion — handy between meals.

Weapons4

A sharp steel dagger; common as both tool and weapon.

Finesse, light, thrown (range 20/60)

Light, double-edged blade favored by nimble fighters.

Finesse, light

A reliable one-handed crossbow; slower to reload but powerful for its size.

Reload property (1 bolt per loading action), two-handed for firing.

Simple weapon: a pouch on a cord to fling stones.

Ammunition (stones)
Armor2

Light leather armor offering basic protection without impeding movement.

AC +11Light armor: AC = 11 + Dexterity modifier

Wooden shield reinforced with iron rim.

AC +2+2 to AC while wielded
Potions1

Glass vial of red liquid that mends wounds when consumed.

Heal 7 HPHeals HP when consumed (healing amount shown as average).
TI

Tibbit Nuzzlewhisk

HarengonCommonerLvl 1

Shop Atmosphere

Tibbit is a harengon who is astonished by almost everything: sudden noises make him dive behind the counter, he insists on whispering prices, and he keeps a small stash of bells he rings before handing over change (to 'warn the coins'). He apologizes profusely if you step on the doormat and will often offer a free patch or a story if you calm him with a friendly word. Locals joke that asking Tibbit for a discount requires three deep breaths and a compliment about his thimble.
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