Ironmaw's Two-Handed Emporium

Est. 2025 Half-orc Barbarian

Ironmaw's Two-Handed Emporium

Gritta favors customers who can lift larger weapons without grunting. She measures potential buyers' grip with a cheerful, crushing handshake and offers a free ...

GR

Shopkeeper

Gritta Ironmaw, a Half-orc Barbarian (Lvl 10)

Keeper's Species

Half-orc

8 Weapons2 Misc1 Potions2 MiscEst. 12.4k gp

Shop Inventory

(13)
Weapons8

A well-forged greatsword favored by two-handed fighters; balanced for heavy swings and cleaving strikes.

A brutal greataxe honed for chopping. Broad blade with the clean, brutal arc that half-orc warriors prefer.

A two-handed maul with a dense head designed to crush armor and bone alike.

A long-bladed glaive that lets a strong wielder keep foes at bay while delivering savage, sweeping strikes.

A polearm with an axe blade and a hooked spear point; perfect for ripping riders from mounts or tearing armor.

A solid, balanced battleaxe that can be used one- or two-handed for more reach and power.

A masterfully tempered greatsword that hums faintly to the touch. Gritta made only a few of these for trusted customers.

Atk This tempered greatsword grants +1 to attack and damage rolls. Forged with Gritta's secret tempering to hold an edge longer.

A heavy greataxe with a dark, glassy sheen; its head is forged from adamantine and costs far more than ordinary steel.

When striking objects (doors, locks, siege gear, etc.), treat damage as a critical hit against the object (DM adjudicates).
Miscellaneous2

Complete smith's tools; Gritta keeps an extra set for customers who want to commission custom hafts or reforging.

Grants proficiency checks when used with appropriate tool proficiency; required for major weapon repairs and custom orders.

A dense whetstone used to put and keep a blade's edge. Sold individually or used by the shop's sharpening service.

Sharpening service available at the shop for 2 sp per blade; a proper whetstone can remove minor penalties from a dull weapon (flavor; mechanical effects at DM discretion).
Potions1

A small glass phial of red liquid. Standard adventuring medicine for bruises and scratches.

Heal 7 HPRestores hit points when consumed.
Miscellaneous2

A maul with veins of orange glass in the head. The metal warms in the smith's hand when the runes are traced.

Atk Once the command word is spoken, the head ignites and the maul deals an extra fire damage on a hit until deactivated.

A wicked, oversized greataxe wrapped in leather strips. It thrums with a low hunger when swung.

Atk While attuned, once per long rest as a bonus action you can enter a brief Berserk Surge: your next melee hit deals an extra damage and you gain 5 temporary hit points. The weapon also grants +1 to attack and damage.
GR

Gritta Ironmaw

Half-orcBarbarianLvl 10

Shop Atmosphere

Gritta favors customers who can lift larger weapons without grunting. She measures potential buyers' grip with a cheerful, crushing handshake and offers a free ale to anyone who can bench-press one of her practice hafts. She refuses to sell or stock shields and will loudly critique anyone who uses a short sword when a big blade would do.
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