The Sighing Dune

Est. 2025 Human Wizard (Arcane Trickery background)

The Sighing Dune

The tent is dimly lit by a single blue lantern and smells of spice and ozone. Nimah speaks softly with a practiced indifference to passersby; she never keeps a ...

NI

Shopkeeper

Nimah al-Sahir, a Human Wizard (Arcane Trickery background) (Lvl 3)

Keeper's Species

Human

2 Potions10 Misc1 Weapons1 ArmorEst. 1.3k gp

Shop Inventory

(14)
Potions2

A small amber vial filled with a viscous, sweet-smelling liquid that glows faintly when shaken.

Heal 2 HPHeals hit points when consumed (standard D&D 5e potion of healing).

A bottle with a cork wrapped in webbing. Drinking it grants enhanced grip and minor magical assistance to climbing.

Gives advantage on Strength (Athletics) checks for climbing for 1 hour and prevents falling damage from a fall of 10 feet or less once.
Miscellaneous10

A palm-sized basalt stone that, when held, emits gentle warmth for up to an hour. Useful against desert nights.

Provides warmth equal to wearing a light cloak; prevents 1 level of exhaustion from cold exposure (rarely needed in desert).

A fragile parchment with swirls of sand ink. Single-use scroll allowing the cast of Prestidigitation.

Single casting of Prestidigitation. Spellcasting ability not required to trigger the written effect if the user reads it aloud (scroll is consumed).

A sand-worn scroll wrapped in oilcloth. Grants a single cast of Feather Fall.

Single casting of Feather Fall. Usable by any class; durability is lower than Guild-scribed scrolls (10% chance of smudge if exposed to water).

A pinch of glittering dust that smells faintly of saffron and ozone.

When tossed into the air, creates hazy, illusory duplicates of the thrower for 1 minute (functions like a 1st-level Mirror Image once).

A tiny hourglass filled with golden sand; flips itself once per day if left upright.

When flipped, it grants +2 to initiative for one PC for the first round (single use, recharges at dawn).

A white-on-amber script sealed with a faintly luminescent crescent. Single casting of Protection from Evil and Good.

Grants protection as per the spell for up to 10 minutes when cast. Useful against certain fey or fiend encounters.

A glazed pottery carafe that filters and slightly chills water poured into it — useful in the desert.

Not truly magical; acts as a high-quality waterskin that cools water and removes minor impurities. Contains 5 uses before maintenance.

A little bronze chime strung on braided camel hair. When rung, it makes a short, cooling breeze.

Causes a 30-foot cone of cool wind that extinguishes nonmagical flames of Small size or smaller and grants disadvantage to creatures making Constitution checks against exhaustion for 1 round.

A small satchel containing powdered bone, saffron, a pinch of salt, glass beads, and a scrap of linen.

Contains common and one uncommon component (saffron) useful for certain desert-themed rituals and spells. Components equivalent to 10 gp worth of material per use.

A simple torch bound with oiled palm-fiber and a treatise of resin for longer burn.

Burns for 1 hour; useful as a light source and as an improvised weapon.
Weapons1

A narrow wand made of driftwood and brass bands, tipped with a shard of heat-hardened crystal.

Spend 1 charge to cast Produce Flame (attack deals fire), spend 2 charges to cast Burning Hands (1st-level, fire). Regains charges at dawn. If reduced to 0 charges, 10% chance to shatter on next use.
Armor1

A sinuous, sand-colored cloak that billows dramatically when the wearer commands it.

Functions as a cosmetic Cloak of Billowing (once per short rest, can cause dramatic billowing that imposes advantage on Intimidation checks in social situations).
NI

Nimah al-Sahir

HumanWizard (Arcane Trickery background)Lvl 3

Shop Atmosphere

The tent is dimly lit by a single blue lantern and smells of spice and ozone. Nimah speaks softly with a practiced indifference to passersby; she never keeps a ledger visible and swaps goods for favors or information sometimes rather than coin. She is careful to meet buyers on the inside of the tent only after dusk; a small, silent sandcat sleeps curled in a low basket. If the guards are mentioned, she lowers her voice and offers a discount for immediate cash. She occasionally embeds minor falsehoods in item descriptions to throw off nosy inspectors — willing buyers should test goods or accept Nimah's limited guarantee: 'It works, but it keeps the secret it must.'
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