The Hush and Hollow

Est. 2026 Human Wizard (Necromancy)

The Hush and Hollow

The shop is dim and cold; jars of preserved eyes, bone talismans, and postcards from places that do not exist line the shelves. A pale moth always follows the s...

MO

Shopkeeper

Morrigan Thistle, a Human Wizard (Necromancy) (Lvl 11)

Keeper's Species

Human

2 Potions1 Armor2 Misc1 Weapons7 Misc1 MiscEst. 11.9k gp

Shop Inventory

(14)
Potions2

A small glass phial of red liquid that glimmers when shaken. The label is smeared; someone has scratched tiny teeth marks on the cork.

Heal 7 HPHeals hit points when consumed.

A vial of deeper, almost black-red liquid. When poured, it smells faintly of iron and lilacs.

Heal 14 HPHeals hit points when consumed.
Armor1

A sodden black cloak with pinprick silver stitching. It smells like old pages and rain.

AC +1Grants bonus to AC and to all saving throws while worn.
Miscellaneous2

A slim ebony wand inlaid with a single glinting rune. When waved it hums like a faraway bell.

Atk While holding this wand you gain a bonus to spell attack rolls. You ignore half cover when making a spell attack.

A charred cedar wand with a lead core. Warm to the touch and buzzing with trapped heat.

You can expend charges to cast fireball. 1 charge casts a 3rd-level fireball (save ).
Weapons1

A longsword with a hairline of moonlight down the blade. The hilt is wrapped with a dark leather that never seems to get wet.

Atk +1 to attack and damage rolls when wielded.
Miscellaneous7

A tarnished silver brooch shaped like a closed eye. It gives off a faint pulse when arcane energy is nearby.

Wearer has resistance to force damage and is immune to the magic missile spell.

A glossy black feather sealed in a corked jar. If you listen closely you can hear water lapping.

Single use object that summons an enormous swan or swan-boat as per the feather token table in the SRD.

A brittle scroll whose ink looks like spilled soot. Runes ripple along its length like tiny coals.

Contains the words to cast the fireball spell (3rd level, save ) once. The scroll is consumed on use or if a failed attempt to copy or cast it.

A long straw broom with dark bristles. It leans in the corner like a tired old guard.

Functions as a broom for cleaning until its command word is spoken; then it flies with a speed equal to your walking speed and can carry one rider.

A smoky glass jar filled with a drifting grey fog. If held to the ear you hear the soft repetition of phrases you do not remember speaking.

Once per day, uncorking the jar allows the listener to hear murmured hints about a location they visited within the last 24 hours. The hints are cryptic but often accurate enough to grant advantage on one Intelligence (Investigation) or Wisdom (Perception) check related to that location.

A black candle that smokes violet sparks. Its flame seems to burn backward for a fraction of a heartbeat before steadying.

When lit beside a dying creature, the candle flares and grants advantage on that creature's death saving throws for 1 minute and allows the user to spend a reaction to stabilize the creature instantly. The candle is consumed.

A dented lantern of black iron. The flame inside is pale and looks like a face that never quite forms.

When lit, the lantern sheds a ghostly pale light in a 30-foot radius that reveals invisible creatures as faint outlines and grants advantage on Wisdom (Perception) checks to detect undead within the light. Undead in the light take a small chill that imposes disadvantage on Stealth checks while within the radius.
Miscellaneous1

A narrow band of tarnished steel with a fleck of feather trapped beneath its surface.

When you fall while wearing this ring, you descend at 60 feet per round and take no falling damage.
MO

Morrigan Thistle

HumanWizard (Necromancy)Lvl 11

Shop Atmosphere

The shop is dim and cold; jars of preserved eyes, bone talismans, and postcards from places that do not exist line the shelves. A pale moth always follows the shopkeeper and will land on whoever bargains hardest. The proprietor insists on weighing spoken promises in a brass scale before selling certain items and occasionally barters using secrets rather than coin.
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