Berris' Sundries & Provisions

Est. 2025 Rock Gnome Rogue (retired, now trader)

Berris' Sundries & Provisions

Berris speaks quickly and always pokes at the seams of any new gear he sells; he offers a free cup of nettle tea with purchases over 20 gp and keeps a mason jar...

BE

Shopkeeper

Berris Nackle, a Rock Gnome Rogue (retired, now trader) (Lvl 3)

Keeper's Species

Rock Gnome

2 Potions11 Misc3 Weapons1 ArmorEst. 1.4k gp

Shop Inventory

(17)
Potions2

A small glass vial filled with a warm, rosy liquid. Heals minor wounds when imbibed.

Heal 2 HPHeals HP when consumed (standard potion of healing).

A thicker crimson potion. Restores more substantial injuries.

Heal 3 HPHeals HP when consumed (greater potion of healing).
Miscellaneous11

Hard tack, dried meat, and compact preserves packed to travel well.

Sustains one humanoid for one day without needing regular food for exhaustion purposes.

A wooden torch wrapped in oil-soaked cloth. Burns for about an hour.

Provides bright light in a 20-foot radius and dim light for an additional 20 feet.

Sturdy hemp rope; good for tying, climbing, and makeshift traps.

Strength (Athletics) checks to climb/use may be easier with proper knots.

Leather waterskin with a cork stopper. Keeps water potable for days.

Holds up to 4 pints.

A basic bedroll stuffed with straw and cloth. Useful for camping.

Adds comfort; no mechanical benefit beyond flavor.

Bandages, salves, splints and instructions for basic first aid.

Allows stabilizing a creature without a Wisdom (Medicine) check and uses once per kit as per rules.

A carefully drawn map of the town and immediate surrounding roads and landmarks.

Provides +1 on Navigation checks when used (DM discretion).

A loud whistle useful for signaling allies or scaring small beasts.

Audible up to 300 feet in normal conditions.

A single-use parchment with the Identify spell inscribed. Works once then fades.

Casts Identify (as 1st–2nd-level spellcasting resource) when used; consumed on cast.

Sturdy iron crowbar useful for prying, leverage, or makeshift weapon.

Grants advantage on improvised lever checks or prying tasks (DM discretion).

A hooded lantern that provides steady light and can be dimmed with the hood.

Bright light in a 30-foot radius, dim for an additional 30 feet; hood dims to a 60-foot dim light when used.
Weapons3

A sharp steel dagger with a leather-wrapped hilt; balanced for throwing.

Finesse, light, thrown (range 20/60).

A reliable shortsword appropriate for trained fighters and rogues.

Finesse.

A finely balanced dagger with a faintly runed blade. Grants its wielder a small magical edge.

Atk Magical weapon: +1 to attack and damage rolls. The runes faintly glow in moonlight.
Armor1

Light leather armor reinforced with small studs for extra protection.

AC +12Studded leather provides AC 12 + Dex modifier (standard studded leather).
BE

Berris Nackle

Rock GnomeRogue (retired, now trader)Lvl 3

Shop Atmosphere

Berris speaks quickly and always pokes at the seams of any new gear he sells; he offers a free cup of nettle tea with purchases over 20 gp and keeps a mason jar labeled 'Tips for the shop pixie' (empty, he claims). He writes customer names on the underside of receipts in gnomish notation.
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