Crossroads Sundries

Est. 2025 Human Commoner

Crossroads Sundries

Hugo keeps a dented pewter teapot on the counter that he insists brings good deals. He refuses to sell iron nails in odd numbers and will barter a story for a d...

HU

Shopkeeper

Hugo Wren, a Human Commoner (Lvl 2)

Keeper's Species

Human

22 Misc1 Weapons2 PotionsEst. 608 gp

Shop Inventory

(25)
Miscellaneous22

A coil of sturdy hempen rope, standard adventuring length.

Silk rope is lighter and easier to work with; costs more than hemp.

Scatter on a path to hinder pursuers; useful for traps and slowing cavalry.

A plain crowbar: good for prying lids, levering doors, and makes a decent improvised weapon.

A grappling hook for securing ropes to battlements, trees, and wagon timbers.

Scatter to slow foot soldiers or horses; painful to traverse.

Used to anchor ropes into stone or timber when making a makeshift anchor.

A small box with flint and tinder; every party needs one.

A simple stick soaked in pitch; cheap light source.

Hooded lantern provides steady light and protects the flame from wind.

A flask of lamp oil to fuel lanterns and torches.

Basic bedding for camp; better than sleeping on the hard road.

A dependable waterskin for a long day's travel.

Basic trail rations to keep hunger at bay on the road.

A backpack to carry gear; indispensable for adventurers and haulers alike.

A plain shovel useful for graves, camps, and mucking stalls.

Every general store keeps a few hammers for repairs and driving spikes.

A used but serviceable Bag of Holding. Magical item; Hugo will ask for ID and a deposit before selling.

Magical storage space that does not weigh more than normal when unloaded; holds many times its exterior size.

A box of mixed-size nails for wagon and building repairs.

Spare spokes and fittings that a wagonwright can use to mend a broken wheel.

Hugo's own repair kit, tailored for wagoners and carters. Useful for field repairs.

When used by a character with proficiency in smith's or carpenter's tools, grants advantage on one single short repair check (DM discretion). Consumable repair parts included for one wheel repair.

A Healer's Kit for field medicine and stabilizing the wounded.

Used to stabilize wounds and tend injuries; comes with simple instructions.
Weapons1

A standard steel dagger; common and reliable.

Potions2

The common healing potion favored by travelers and innkeepers.

Heal 7 HPWhen consumed, restores hit points.

Stronger healing draught, kept behind the counter in small numbers.

Heal 14 HPWhen consumed, restores hit points.
HU

Hugo Wren

HumanCommonerLvl 2

Shop Atmosphere

Hugo keeps a dented pewter teapot on the counter that he insists brings good deals. He refuses to sell iron nails in odd numbers and will barter a story for a discount. The shop is cramped: wagon parts lean against sacks of grain and rope coils are stacked to the rafters. Hugo knows the road gossip and will happily trade local rumors for a free cup of tea or a small favor.
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