Ironhand & Sons: Smithy and Armory

Est. 2025 Dwarf Fighter

Ironhand & Sons: Smithy and Armory

Brenna talks to her forge as if it's an old crate of ale—she'll scold it if a tempering goes wrong. She refuses to sell any weapon she deems 'dishonorable' (poi...

BR

Shopkeeper

Brenna Ironhand, a Dwarf Fighter (Lvl 6)

Keeper's Species

Dwarf

4 Misc6 Weapons1 Misc1 Armor1 Misc1 MiscEst. 27.3k gp

Shop Inventory

(14)
Miscellaneous4

A hand-sized whetstone made from compressed ironwood dust; restores a weapon's edge for a day when used.

Spend 10 minutes on a weapon to grant +0 (removes disadvantage from dull weapons); stacks with magical sharpening only as flavor.

A thick, dark oil used to lubricate moving parts and protect metal from rust.

Applied to a weapon or armor grants advantage on checks to avoid rust/corrosion for 1 week; helps maintain poison-coated weapons (DM discretion).

Plain wooden-shafted arrows with iron heads. Standard longbow ammunition.

A paste of ground whetstone dust and alchemical binders that keeps a blade razor-sharp for a week.

When applied (10 minutes), grants a single weapon +1 to damage rolls for the next 24 hours (non-stacking with magical bonuses).
Weapons6

A finely-balanced iron dagger with a leather-wrapped hilt.

Finesse, light, thrown (range 20/60).

Light, reliable shortsword for soldiers and scouts.

Finesse.

A sturdy, well-balanced longsword suitable for field and tower use.

A heavy bearded battleaxe designed to hook shields and pull foes off balance.

Designed to hook; grants the wielder advantage on attempts to disarm or trip when used with Athletics (DM adjudicates).

A skull-crushing warhammer with a counterbalanced haft.

A finely crafted longbow with reinforced limbs and a taut composite backing for greater range.

Slightly increased effective range (+10 ft) compared to common longbows; requires proficiency.
Miscellaneous1

A magically tempered longsword with a faint runic sheen; grants a bonus to attack and damage.

Atk Attacks made with this weapon are to hit and damage. The runes faintly glow when orcs/giants are within 120 ft (minor aesthetic cue).
Armor1

A round steel shield with internal ribbing to disperse blows.

AC +2Provides +2 to AC when wielded.
Miscellaneous1

A fletched arrow with a silvered band on the shaft—returns to the shooter after being fired.

When fired from a bow, it returns to the shooter's quiver at the end of the turn. If the arrow misses and travel is blocked by an object, it does not return.
Miscellaneous1

Personalize a weapon with ornamental engraving or request re-forging (change damage type, haft length, etc.). Price varies by material and complexity.

Minor cosmetic engraving included. Reforging may change weight and handling — Brenna advises a test swing.
BR

Brenna Ironhand

DwarfFighterLvl 6

Shop Atmosphere

Brenna talks to her forge as if it's an old crate of ale—she'll scold it if a tempering goes wrong. She refuses to sell any weapon she deems 'dishonorable' (poisoned daggers on request only to those she trusts). Offers a free cup of smoky tea to anyone who brings a broken weapon for appraisal; if she likes the customer she may offer a trade or a discount.
Visual sheet

Turn Ironhand & Sons: Smithy and Armory into a sheet

A high-res, share-ready sheet you can post or print.