Sekhet’s Sand-Shrouded Curios

Est. 2025 Human (Mulhorandi) Artificer

Sekhet’s Sand-Shrouded Curios

Sekhet keeps a pet miniature sphinx perched near the counter, which sometimes asks riddles to customers. The shop is filled with shifting curtains and faintly g...

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Shopkeeper

Seket the Bronze Hand, a Human (Mulhorandi) Artificer (Lvl 3)

Keeper's Species

Human (Mulhorandi)

6 Misc2 Weapons1 Armor1 PotionsEst. 36 gp

Shop Inventory

(10)
Miscellaneous6

A finely-crafted bronze prosthetic with intricate hieroglyphic engravings. Functions as a functional arm or leg, with hidden compartments for small items.

Replaces a lost limb; contains a 2-inch hidden compartment; counts as an improvised weapon ( bludgeoning).

A rolled scroll crafted from sturdy river papyrus. Deals with minor repairs of objects and fabrics with a single pass of the hand.

Functions as the mending cantrip once/day when read aloud.

A palm-sized hourglass filled with enchanted desert sand. Tells time with absolute accuracy but also glows faintly near hidden undead.

Glows dimly within 20 ft of undead.

A bronze ankh necklace that wards off minor curses and ill omens for those who travel by night.

Advantage on saving throws against curses once per day.

A small bottle containing pungent oils that deter desert bugs, especially scarabs.

Repels common insects in a 10 ft radius for hours.

Bundle of aromatic incense sticks, blessed by a priestess of Bast. Encourages restful sleep and wards off nightmares.

Gives advantage on saving throws against magical sleep or fear effects that night.
Weapons2

A pair of gauntlets set with sharpened onyx talons. Imbued with faint aberrant energies harvested from desert creatures.

Atk User gains advantage on Strength checks to dig or burrow (only in sand or soft earth).

A bronze blade strapped to the forearm, inscribed with the image of a sacred scorpion. Has a mechanism for venom vials (sold separately).

Once/day, may coat blade with a vial of scorpion venom for + poison damage on hit ( Con save or poisoned for 1 round).
Armor1

A round, lightweight shield with crescent moon spikes, designed for both defense and being flung at enemies.

AC +2Can be used as a thrown weapon (range 20/40 ft), returning magically to the wielder's hand unless it critically fails.
Potions1

Jar of sweet-smelling ointment made from desert flowers, saffron, and lapis dust. Used for quick first aid.

Heal 1 HPHeals HP per application.
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Seket the Bronze Hand

Human (Mulhorandi)ArtificerLvl 3

Shop Atmosphere

Sekhet keeps a pet miniature sphinx perched near the counter, which sometimes asks riddles to customers. The shop is filled with shifting curtains and faintly glowing glyphs—occasionally, little wafts of animated desert sand swirl around, forming illusory images to demonstrate item effects. Sekhet herself has a prosthetic bronze hand (her own handiwork) and will offer sharp, dry wit in bartering, but rewards clever banter or creative trades.
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