Fenwick's General Goods

Est. 2025 Human Bard

Fenwick's General Goods

The shopkeeper always rings a small brass bell with a carved wolf when a newcomer enters. Shelves are organized by the last buyer's need rather than by category...

MA

Shopkeeper

Marla Fenwick, a Human Bard (Lvl 5)

Keeper's Species

Human

11 Misc2 Armor3 Weapons2 PotionsEst. 3.4k gp

Shop Inventory

(18)
Miscellaneous11

A stout wooden torch wrapped with pitch. Useful for illumination or as a crude weapon.

Gives bright light for 20 feet and dim light for 20 more

A coil of 50 feet of hemp rope. Good for climbing, tying, or rigging.

A bundle of twenty standard arrows, suitable for archers in the field.

A traveler’s backpack with room for gear and a hooded sling pocket.

A compact kit with bandages, salves and splints used to tend wounds.

Stabilizes a dying creature; can restore minor vitality once per use

A rolled parchment inscribed with runes of sensing. Consumed on use.

Single use: casts Detect Magic when read

A dark canvas sack with an embroidered mouth, surprisingly light for its capacity.

Holds up to 500 lb and 64 cubic feet; items placed inside are unaffected by weather

A stamped brass token used by traveling merchants to show good standing with trade guilds.

Once per day when presented during negotiation grants +1 to Persuasion checks

A brass-latticed oil lantern with a lens the color of faded amber.

Functions as a hooded lantern; once per day can cast the Light effect that lasts 1 hour

A leather roll containing files, picks and small implements for delicate work.

A dark cloak with a tiny woven rune on the hem. Folk say it keeps the rain at bay.

Once per day, can mend tears and restore a nonmagical garment or item (repairs equivalent to HP of object integrity)
Armor2

A flexible shirt of interlocking metal scales worn under clothing. Lightweight protection.

AC +13

A round wooden shield reinforced with iron; adds solid protection in melee.

AC +2
Weapons3

A common short blade favored by travelers and city guards.

A longbow suitable for hunting or battlefield use. Requires practice to use well.

A finely tempered shortsword that carries a faint aura; favored by mercenaries.

Atk Magic: +1 to attack rolls and to damage
Potions2

A small glass vial of red liquid that sparkles faintly when shaken.

Heal 7 HPWhen consumed, restores hit points

A heavier, viscous potion in a sturdier bottle; recommended for grave injuries.

Heal 14 HPWhen consumed, restores hit points
MA

Marla Fenwick

HumanBardLvl 5

Shop Atmosphere

The shopkeeper always rings a small brass bell with a carved wolf when a newcomer enters. Shelves are organized by the last buyer's need rather than by category; Marla gives credit to patrons who bring a stamped loaf from the market across the street.
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