Miral's Arcana & Curios

Est. 2026 Human Wizard

Miral's Arcana & Curios

The shop smells faintly of lemon oil and star anise. Miral keeps a tiny glass hummingbird in an aquarium that occasionally rearranges the stock when it hiccups....

MI

Shopkeeper

Miral Voss, a Human Wizard (Lvl 6)

Keeper's Species

Human

1 Potions3 Misc10 Misc1 Misc1 Weapons1 ArmorEst. 2.7k gp

Shop Inventory

(17)
Potions1

The classic red glass phial of restorative liquid. Swallowed or poured into a mouth to mend wounds.

Heal 7 HPHeals HP when consumed.
Miscellaneous3

A rolled parchment sealed with a faintly glowing sigil. Warm to the touch.

Heal 7 HPWhen read, casts Cure Wounds at 1st-level.

A vellum scroll tinted pale blue; the ink seems to trace sigils of seeing.

When read, casts Detect Magic for up to 10 minutes.

A long white feather threaded with a sliver of moonstone.

When held aloft, the feather causes a falling creature to descend at a safe rate for 1 minute.
Miscellaneous10

A leather satchel with many little pockets and tied vials for powdered and atomized ingredients.

Holds the small material components a spellcaster needs; does not supply expensive components consumed by spells.

A clear crystal rod with faint inner light; the base is wrapped in braided wire.

Can be used as a spellcasting focus for classes that accept an arcane focus.

A stout leather sack with sigils sewn into its lining. The mouth is drawstring with a brass ring.

Holds a large volume without adding weight to the exterior.

A coil of climbing rope with a leather thong and a tiny stitched rune to resist fraying.

Sturdy and reliable for climbing or tying.

A compact scroll case lined in velvet; a favored item of traveling scribes and apprentices.

Used to scribe or preserve scrolls; contains a little preserving charm so ink does not fade quickly.

A narrow phial sealed with wax. The liquid inside swirls like a miniature hearth.

When uncorked, produces a small column of warm, dry air that keeps a single person comfortable for an hour and prevents light freezing effects.

A pouch of Mystic Ink favored by scribes who travel to humid or dim places.

Used to add minor arcane preservation to scrolls or books. Adds +1 to DC of checks to prevent fading.

A plain bronze ring inlaid with a tiny chip of lodestone; it hums faintly in winter air.

Grants wearer resistance to chill effects and keeps them comfortable in cold weather.

A palm-sized emberstone the color of old embers, warm but never burning the hand.

When placed on the ground and activated, sheds light as a lantern for up to 8 hours. Can be recharged by placing under moonlight for one night.

A small selection of common adventuring and arcane odds and ends kept behind the counter.

Include caltrops, chalk, tinderbox, torches, and common reagents sold per lot.
Miscellaneous1

A slim wand of dark wood with a tiny ember trapped beneath its tip. It hums faintly when held.

Spend 1 charge to shed bright light as a torch or to cast a small ignition spark that deals fire to a single non-magical target (short range).
Weapons1

A dagger with a ribbon pattern etched along the blade and a faint arcane glow along the fuller.

Atk This +1 dagger grants a +1 attack and damage bonus when used by a wielder of small-to-medium size.
Armor1

A sea-green cloak embroidered with tiny silver stars; it feels cool to the touch.

AC +1Wearer gains +1 to AC and +1 to all saving throws while donned.
MI

Miral Voss

HumanWizardLvl 6

Shop Atmosphere

The shop smells faintly of lemon oil and star anise. Miral keeps a tiny glass hummingbird in an aquarium that occasionally rearranges the stock when it hiccups. Bargains are haggled with a riddle asked by the owner: if you answer incorrectly Miral gives a 5% 'student discount' anyway.
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