The Gilded Anvil

Est. 2026 Hill Dwarf Fighter Forge Cleric

The Gilded Anvil

Barnaby treats his weapons like children and will refuse a sale if he believes the customer lacks the discipline to honor the blade. He often mutters encouragem...

BA

Shopkeeper

Barnaby Iron-Heart Thistlewick, a Hill Dwarf Fighter Forge Cleric (Lvl 8)

Keeper's Species

Hill Dwarf

10 Weapons12 Armor4 MiscEst. 19.1k gp

Shop Inventory

(26)
Weapons10

A masterfully balanced blade that gleams with a faint blue light.

Atk You have a bonus to attack and damage rolls made with this magic weapon.

A heavy mace designed to shatter constructs and hard surfaces.

Atk bonus to attack and damage rolls against constructs. On a natural 20, the target takes an extra 7 damage, or 14 if it is a construct.

The head of this hammer is jagged and cruel.

When you roll a 20 on your attack roll with this weapon, the target takes an extra 7 damage of the weapon's type.

A javelin with a shaft carved like a bolt of lightning.

Can be thrown to transform into a bolt of lightning: lightning damage on a failed Dex save.

A dagger with a blade that remains red-hot to the touch.

Deals an additional 1 fire damage on a hit. It can light nonmagical flammable objects.

A heavy iron shovel used for grim work, now reinforced for combat.

Deals an extra radiant damage to undead targets.

An axe head forged in the heart of a glacier.

On a critical hit, the target takes an extra cold damage.

A massive blade forged with hollowed star-metal chambers.

This weapon lacks the Heavy property.

A wicked blade with teeth designed to snag on clothing and flesh.

Deals +1 damage against targets not wearing heavy armor.

A light hammer with a lodestone core.

This weapon returns to your hand immediately after it is used to make a ranged attack.
Armor12

A polished steel shield etched with dwarven runes of protection.

AC +3While holding this shield, you have a bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

A full suit of interlocking metal plates, the pinnacle of blacksmithing.

AC +18None

The scales are coated in a magical oil that repels water.

AC +14While wearing this armor, you have a swimming speed equal to your walking speed. If you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface.

A shield painted with a wide, watchful eye.

AC +2While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks.

Heavy chain links forged from the hardest metal known.

AC +16While you are wearing this armor, any critical hit against you becomes a normal hit.

Exceedingly light silver-hued armor that feels like silk.

AC +15This armor does not impose disadvantage on Stealth checks and has no Strength requirement.

A massive rectangular shield that provides extensive cover.

AC +2While holding this shield, you have a bonus to Dexterity saving throws against spells and other harmful effects that target only you.

A full helm with interior ridges that amplify sound.

You have advantage on Wisdom (Perception) checks that rely on hearing.

Metal bracers that crackle with static electricity.

When a creature hits you with a melee attack, you can use your reaction to deal lightning damage to them.

Leg guards polished to such a degree they are almost impossible to grip.

You have advantage on ability checks made to escape a grapple.

A heavy leather apron lined with lead and treated with dragon-fat.

While wearing this apron, you have resistance to fire damage.

A small shield made of wood that has been petrified into iron.

AC +1This buckler does not prevent the use of somatic components for spellcasting in the hand holding it.
Miscellaneous4

Sturdy leather boots with iron buckles.

Your walking speed becomes 30 feet, and your jump distance is tripled.

Heavy iron gauntlets that pulse with internal heat.

Your Strength score is 19 while you wear these gauntlets.

Lenses made of dark glass set in a brass frame.

While wearing these lenses, you have darkvision out to a range of 60 feet.

A perfectly balanced iron bar for leverage.

Grants advantage on Strength checks to pry things open.
BA

Barnaby Iron-Heart Thistlewick

Hill DwarfFighter Forge ClericLvl 8

Shop Atmosphere

Barnaby treats his weapons like children and will refuse a sale if he believes the customer lacks the discipline to honor the blade. He often mutters encouragement to his anvil while working.
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