Ironhand Armory

Est. 2025 Dwarf Fighter

Ironhand Armory

Helga always greets customers with a hearty clap on the shoulder and a whiff of oil. The forge's bellows are never silent; a board in the corner lists 'repair q...

HE

Shopkeeper

Helga Ironhand, a Dwarf Fighter (Lvl 6)

Keeper's Species

Dwarf

10 Weapons4 Misc6 Armor2 PotionsEst. 2.8k gp

Shop Inventory

(22)
Weapons10

A simple, balanced blade good for throwing or close work. Stoutly made in Helga's forge.

Light, finesse, thrown (range 20/60)

A reliable, one-handed blade favored by scouts and soldiers.

Finesse

Versatile and dependable, a staple for adventurers who want reach and durability.

A finely tempered longsword with a faint runic sheen. +1 to attack and damage rolls.

Atk +1 to attack and damage

A one-handed axe designed to cleave armor and bone alike.

A hammer with a heavy head for crushing armor; favored by dwarven smiths.

A two-handed blade delivering devastating blows when swung properly.

A compact bow for mobile archers; accurate at short range.

Two-handed, ammunition (range 80/320)

A powerful bow with excellent range; heavier but deadly in trained hands.

Two-handed, ammunition (range 150/600)

A mechanically simple ranged weapon that deals solid damage and is easier to aim.

Loading, two-handed (range 80/320)
Miscellaneous4

A standard bundle of arrows, iron heads and fletched shafts.

A bitter concoction that helps resist poisons for a short while.

Advantage on saving throws against poison for 1 hour

Hammers, tongs, files and other implements for repairing and modifying metal gear.

Grants ability to perform armor and weapon repairs and to craft basic metal items

A small stone used to sharpen blades and keep edges true.

Improves chance of critical maintenance; restores minor edge after use
Armor6

A round wooden shield reinforced with iron; a basic defender's tool.

AC +2

A thick iron-bound shield with a faint ward. Grants +1 to AC in addition to the shield bonus.

AC +3+1 to AC (magic item, uncommon)

Light armor with metal studs; good protection without sacrificing mobility.

AC +12No stealth penalty

Flexible scale of interlocking rings worn over a gambeson. Good middle ground for defense.

AC +13Medium armor; applies Dex modifier (max +2)

Hard-played metal chest armor that offers strong protection with limited mobility penalty.

AC +14Medium armor; no disadvantage on Stealth

Heavy interlocking rings offering substantial defense to those strong enough to wear it.

AC +16Heavy armor; disadvantage on Stealth checks
Potions2

A red-tinted vial that mends wounds when imbibed. Common and frequently stocked.

Heal 7 HPHeals HP when consumed (common)

A potent restorative brew for serious injuries. Less common in a town armory, but available.

Heal 14 HPHeals HP when consumed (uncommon)
HE

Helga Ironhand

DwarfFighterLvl 6

Shop Atmosphere

Helga always greets customers with a hearty clap on the shoulder and a whiff of oil. The forge's bellows are never silent; a board in the corner lists 'repair queue' and 'weapons for hire' prices. She stamps a tiny iron hammer mark inside every item she crafts or certifies, and offers a free polishing and a stern lecture about weapon upkeep with each purchase.
Visual sheet

Turn Ironhand Armory into a sheet

A high-res, share-ready sheet you can post or print.