The Gilded Page

Est. 2025 Human Sage (variant background)

The Gilded Page

Mirelle taps a small silver coin engraved with a book icon on her counter when thinking; she refuses to sell information to obvious thieves (Perceivable by a Sl...

MI

Shopkeeper

Mirelle Thann, a Human Sage (variant background) (Lvl 2)

Keeper's Species

Human

14 Misc1 PotionsEst. 233 gp

Shop Inventory

(15)
Miscellaneous14

A pocket-sized overview of Neverwinter's neighborhoods, prominent landmarks, common laws, and useful taverns — written in plain language for newcomers and merchants.

A durable paper map of central Neverwinter showing gates, major thoroughfares, docks, and ward boundaries. Laminated with waxed oil for weather protection.

A slim volume compiling seasonal prices, market days, stall locations, and tips on dealing with Neverwinter traders.

A collection of local legends, ghost stories, and rumors — some true, some exaggerated. Good for roleplaying hooks and background color.

Rolling a Investigation or Insight check while consulting may reveal one plausible lead or rumor

Summarizes the law, fines, and the role of the City Guard. Helpful for characters who want to avoid trouble or exploit legal loopholes.

A simple, clothbound spellbook with blank pages and a small lock (easily picked). Popular among apprentice wizards.

A hand-drawn scroll describing the main lines of Neverwinter's sewers and major access points. Sold with a warning about mildew and rats.

Useful for planning subterranean navigation; might be outdated in parts

A cheap lined notebook for notes, sketches, or diary entries. A favorite of scribes and new adventurers.

Standard writing ink and a feather quill. Mirelle charges a small fee to refill customer's inkwells.

A cheap tallow candle and a simple cloth hood that helps limit glare for late-night reading.

A sealed note Mirelle sells with a single juicy rumor about recent events in Neverwinter. Contents are random; Mirelle will not reveal before purchase.

DM can roll or select one hook: petty theft, guard movement, suspicious ship, lost heirloom, tavern quarrel

A handsome hardback reprint of a chronicle on Neverwinter's early history, with inked maps and a foreword by a local historian.

Contains a single marginal annotation about an obscure vault (plot hook)

Short phrases and courtesies for dealing with sailors, dockworkers, and commoners — includes some Undercommon phrases used by dockside traders.

Using the book to attempt communication may grant advantage on one Social roll at the DM's discretion

A battered volume listing curios, vanished merchants, and odd occurrences in the city over the last century. Sought by investigators and collectors.

Contains one plausible lead per week the party spends researching; may attract interest from local factions
Potions1

A common restorative potion that mends small wounds. Stock is limited and reserved for adventuring customers.

Heal 2 HPHeals HP when consumed (standard Potion of Healing use for low-tier approximation)
MI

Mirelle Thann

HumanSage (variant background)Lvl 2

Shop Atmosphere

Mirelle taps a small silver coin engraved with a book icon on her counter when thinking; she refuses to sell information to obvious thieves (Perceivable by a Sleight of Hand/Deception check or roleplay), and offers a 'customer loyalty' stamp for every purchase over 5 gp — three stamps equal a free folded map. The shop smells of ink, beeswax, and salt from the nearby docks.
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