Thessa's Magixal Armory

Est. 2025 Half-elf Paladin (armorer & relic-smith)

Thessa's Magixal Armory

Thessa insists on polishing any purchased metal item on the spot and offers a whispered blessing (non-mechanical) to paladins. She keeps a terrarium of living m...

TH

Shopkeeper

Thessa Brightglaive, a Half-elf Paladin (armorer & relic-smith) (Lvl 5)

Keeper's Species

Half-elf

4 Weapons4 Armor4 Misc1 PotionsEst. 680 gp

Shop Inventory

(13)
Weapons4

A balanced longsword with runed inlay that hums faintly when held by someone of good intent. Reliable for new adventurers.

Minor runes glow when used to parry fiends or undead (flavour only).

A slim dagger with a copper pommel that faintly vibrates when secrets are nearby.

Once per day on a successful backstab (advantage or unseen attacker), the wielder hears an audible whisper naming one nearby concealed creature within 30 ft (DM discretion).

A shortbow whose tips and string attachments are silvered—handy against were-creatures and certain spirits.

Treats ammunition as silvered for the purpose of overcoming resistances to nonmagical attacks.

A set of small bolas tipped with enchanted thorns that cling to cloth and hide.

On a hit, the target must succeed on a Strength save or have their movement reduced by 10 ft for one minute (escape ).
Armor4

A sturdy wooden shield with a metal rim and a painted tree-and-sun motif favored by paladins and rangers.

AC +2Has a carved hollow that can store a single 1-inch scroll or a potion.

A flexible shirt of interlinked metal rings treated with a shimmering varnish to resist rust and minor spells.

AC +13The varnish grants advantage on a single saving throw versus environmental acid/poison once per day (recharges at dawn).

A green cloak patterned with tiny leaf-like sigils that rustle faintly without wind.

While wearing the cloak in natural terrain, you gain advantage on one stealth check per short rest. Druids find it especially resonant.

A small buckler carved from ironwood and rimmed with bronze. Lightweight and surprisingly sturdy.

AC +1When used to block a melee attack, has a 10% chance to reduce the attacker's damage by (flavour—DM roll).
Miscellaneous4

A silver amulet set with a milky opal. It hums with a gentle protection spell.

Once per long rest, grants +1 to AC for 1 minute when activated as a reaction.

A thimble-sized glass vial of cold iron filings—useful against fey and certain spirits.

When thrown into a 5-foot area, creatures that rely on fey magic or shapeshifting suffer disadvantage on one saving throw (flavour; DM ruling).

An herbal-scented salve in a tin. Usually applied to the temples or wrists to steady against ill magic.

Grants advantage on the next saving throw against being charmed or frightened if applied within 10 minutes before the effect. Single use.

Thin leather gloves embroidered with holy and arcane sigils—helpful for directing small spells without somatic gestures.

Allows the wearer to perform the somatic component of a cantrip or 1st-level spell even when their hands are bound, once per short rest.
Potions1

A small vial of reddish liquid that stitches flesh slowly.

Heal 2 HPRestores HP when consumed (standard D&D 5e Lesser Healing).
TH

Thessa Brightglaive

Half-elfPaladin (armorer & relic-smith)Lvl 5

Shop Atmosphere

Thessa insists on polishing any purchased metal item on the spot and offers a whispered blessing (non-mechanical) to paladins. She keeps a terrarium of living moss in the shop that hums softly when magic is near; every Thursday morning she gives a free 'blessing tea' (herbal, nonmagical) to customers who bring a story of their deeds.
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