The Lantern & Ledger

Est. 2025 Half-elf Warlock (Pact of the Tome)

The Lantern & Ledger

The shop is lit by a single, perpetually guttering lantern that never quite dies. Mirelle speaks softly and hears 'echo answers' — sometimes she offers a discou...

MI

Shopkeeper

Mirelle Kest, a Half-elf Warlock (Pact of the Tome) (Lvl 3)

Keeper's Species

Half-elf

3 Potions3 Armor3 Weapons3 Misc3 MiscEst. 843 gp

Shop Inventory

(15)
Potions3

A small vial of ruby liquid that mends minor wounds when swallowed.

Heal 2 HPHeals HP when consumed (standard Potion of Healing).

A bitter vial that grants advantage on saving throws against poison for 1 hour.

Grants advantage on saves vs. poison for 1 hour.

A pale, almost translucent brew that calms the throat and muddles the speaker's clear intent.

For 10 minutes, the drinker gains advantage on Deception checks but disadvantage on Persuasion checks (harmless curse-ish effect).
Armor3

A murky gray cloak that helps its wearer blend with dim light.

AC +11While hood is up in dim light or darkness, wearer gains +1 to stealth checks (uncommon minor magic).

Good-quality leather armor reinforced at vital points. A practical choice for low-level adventurers.

AC +11

Sturdy studded leather armor, repaired many times but well-kept; provides decent protection for the cautious adventurer.

AC +12
Weapons3

A sturdy short sword with a leather-wrapped hilt favored by city watchmen.

A slim dagger whose blade murmurs faintly to the bearer; grants a slight edge when striking unprepared foes.

Atk Once per short rest, when you hit a surprised or flat-footed target, deal an extra psychic damage.

A heavy club with a handle wrapped in tanned sinew and a polished bone pommel; good as a last-resort weapon or ritual focus.

Miscellaneous3

A fragile vellum bearing the incantation to summon a familiar for a spellcaster who can cast it.

Allows casting Find Familiar once; if used by a nonspellcaster, the scroll is useless.

A single-use scroll that casts Shield when read aloud.

Grants +5 AC as per the Shield spell until the start of the next turn.

A single-use scroll that casts Protection from Evil and Good on a willing creature for 10 minutes.

Grants advantage on saves against certain creature types and prevents charmed/frightened conditions by them (as the spell).
Miscellaneous3

A small bone bead threaded on black cord. It hums faintly in silent rooms.

No mechanical effect by default; Mirelle sells it as a mood talisman (can be used in roleplay, or as a spell component).

A small iron tinderbox and a black beeswax candle that burns without dripping wax.

The candle's flame is cool; it sheds dim light in a 5-foot radius and never melts down fully.

A silver ring with an onyx chip. It records the last whispered sentence spoken within 30 feet and replays it softly for the wearer once per day.

Once per day, wearer can replay the last whispered sentence (useful for eavesdropping). Harmless curse: wearer occasionally repeats a single word from that whisper at inconvenient moments (-1 to Charisma checks when it happens, 10% chance after social interactions).
MI

Mirelle Kest

Half-elfWarlock (Pact of the Tome)Lvl 3

Shop Atmosphere

The shop is lit by a single, perpetually guttering lantern that never quite dies. Mirelle speaks softly and hears 'echo answers' — sometimes she offers a discount if you leave a whispered secret in the inkwell (harmless, used for flavor and roleplay). She will warn buyers of the mild, often helpful curses on certain items, insisting they are 'more like personality' than danger. Customers often leave with a slip of paper folded into a tiny coffin-shaped envelope — a 'receipt' that smells faintly of the sea and makes small rippling sounds when held to the ear.
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