Wyrmforged Armory

Est. 2025 Dragonborn (gold) Artificer (Armorer)

Wyrmforged Armory

Wyrmforged Armory sits within a basalt archway carved with looping draconic sigils. Inside, scales hang from pegs like trophies, a fireplace burns blue, and the...

KE

Shopkeeper

Kethrys Emberbrow, a Dragonborn (gold) Artificer (Armorer) (Lvl 20)

Keeper's Species

Dragonborn (gold)

7 Armor6 Weapons7 Misc1 PotionsEst. 1026.2k gp

Shop Inventory

(21)
Armor7

Armor forged from the shed scales of a true dragon. Each suit is made from a single dragon type and hums faintly with wyrm-magic.

Wearer gains +1 to AC (in addition to armor's normal AC) and resistance to the dragon type associated with the scales. Action to sense nearest dragon of the same type within 30 miles. Requires attunement.

Plate assembled from interlocking hammered plates, each edge inlaid with runes and tiny scale fragments that glitter like embers.

AC +3Grants +3 to AC in addition to the base plate armor AC. Resistant to one damage type if crafted from rare scales (optional).

A cloak that shimmers just off the wearer's shoulders, making them appear slightly out of place.

While worn, grants enemies disadvantage on attack rolls against the wearer until the wearer takes damage, after which the effect pauses until the start of the wearer's next turn.

A heavy shield rimmed with dragonbone and lacquered scales; it hums faintly when a spell is cast nearby.

AC +3Provides +3 to AC while held in addition to the shield's basic +2. Attunement recommended for best results.

A reinforced tower shield forged with layered dragon scales and an inner lattice of thunder-iron.

AC +2Acts as a +2 shield. Once per long rest, the bearer can absorb the energy of a dragon breath or similar cone attack (must be a single breath instance) and then expend that energy as a 30-foot cone of the same damage type on a saved action within one minute.

Leather gauntlets stitched with ember-thread. They warm to the touch and leave faint burn marks on training dummies.

Atk Grants +1 to attack rolls with unarmed strikes or light weapons. Adds fire damage on a hit. Once per short rest, can flare to add additional fire damage.

A heavy shield plated with hammered iron and layered scale motifs. It is mundane but excellently made.

AC +2Provides the normal shield bonus to AC . Sturdy and designed to deflect elemental effects more readily than a simple wooden shield.
Weapons6

A blade blessed by dragonfire and divine light, favored by dragon-slaying paladins and templars.

Atk Functions as a +3 weapon for attack and damage. While attuned by a paladin, grants a bonus to saving throws and adds extra radiant damage to fiends and undead. Can emit a protective aura when expending channeling power.

A razor-edged sword whose keen seems unnatural. The edge whispers for blood to feed the name it bears.

Atk A +3 longsword that on a critical hit has a chance to lop a head from a humanoid or similarly vulnerable foe. Requires attunement.

A greatsword forged in the anvil of a red wyrm, edge cooled in molten sapphire. Simple, brutal, and perfectly balanced.

Atk Functions as a +3 greatsword. Balanced for two-handed fighting; favored for epic-level frontline combatants.

A heavy maul that crackles with thunder. Only true giants and those who wear giant-forged accoutrements can unlock its full fury.

Atk Maul that grants +1 to attack and damage. If attuned with Gauntlets of Ogre Power and a Belt of Giant Strength, grants additional Strength and has thunderous charge abilities with expendable charges.

A polearm crafted from the ossified limb-bone of a drake, bound with scale and keyed to a single element.

Atk On hit deals an extra damage of the chosen dragon element (fire, cold, lightning, acid, or poison). Grants a minor draconic boon to intimidation checks.

A long spear tempered in the flaming pits and balanced for throwing or thrusting. The tip bears shallow runes used as maker's marks.

Standard spear damage and properties. Masterwork-quality but not magical.
Miscellaneous7

A broad leather girdle stitched with runes and storm-iron rivets, rumored to have been stitched from the hide of a storm giant and bartered with a sleeping wyrm.

Transforms the wearer's Strength score to 29 while worn, ignoring previous Strength if lower. Extremely rare, tied to giant-lore.

A simple ring of twisted mithral. Warm to the touch and balanced by faint draconic sigils.

AC +1While worn grants +1 to AC and to saving throws.

A single massive scale from an elder wyrm, polished to a mirror finish and suspended on a chain. It pulses with slow heat.

While attuned and wearing the scale, the user can sprout spectral draconic wings that grant a fly speed equal to walking speed for up to 1 hour per long rest. Grants resistance to one breath damage type and advantage on saves vs frightful presence and breath weapons of the same dragon type.

A large horn carved from a juvenile wyrm's horn, carved with runes that glow when threatened.

When sounded, for 1 minute any allied drakes, wyrmlings, or dragonborn within 300 feet feel compelled to assist the blower. Functionally this allows the summoning and temporary command of minor drakes or the bolstering of allied dragonkin morale. Usable once per week in full.

A compact leather roll of brushes, oils, and neutralizers designed to maintain dragon-scale armor without stripping enchantments.

Used to maintain and polish dragon-scale armors and equipment. Provides a +1 circumstance bonus to checks to preserve or repair scale items when used.

Half a day of expert smithing by a forgemaster experienced with draconic materials. Includes sharpening and minor structural repair.

A day's service to return a weapon or set of armor to peak mundane condition. Magical repairs and enchantments are available by commission at extra cost.

A thick vial of iridescent oil that leaves a faint rainbow sheen on metal and scale surfaces.

Applied to armor or weapons, it grants a circumstantial protection against rust and minor acid corrosion for one week per application.
Potions1

A corked phial of thick, golden liquid with a fleck of scale suspended inside. Smells faintly of smoke and sugar.

Heal 8 HPUpon drinking, grant resistance to one chosen damage type (fire, cold, lightning, acid, or poison) for 1 hour and immediately heal 8 hit points.
KE

Kethrys Emberbrow

Dragonborn (gold)Artificer (Armorer)Lvl 20

Shop Atmosphere

Wyrmforged Armory sits within a basalt archway carved with looping draconic sigils. Inside, scales hang from pegs like trophies, a fireplace burns blue, and the air smells of iron and incense. The shop is also a modest workshop where armorers temper scale and strike runes. The proprietor is Kethrys Emberbrow, a gold dragonborn artificer-armorer of renown. Kethrys is level 20, meticulous, and talks to metal and scale as if it were a living thing. He keeps a small terrarium where a drakeet sleeps and will test fit armor on willing customers while lecturing on dragon anatomy. He insists on attunement contracts written in draconic, charges extra for custom coloration, and offers rumor-laden discounts to those who can tell a true dragon's war-cry. Kethrys hums ancient draconic tunes while he works and will bargain in secrets as readily as coin. The armory favors dragonscale and draconic motifs and will arrange discreet deliveries to dragon-aligned patrons.
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