Brindle's Sundries & Provisions

Est. 2025 Half-elf Bard

Brindle's Sundries & Provisions

The shop smells faintly of lavender and smoked meat. Marta greets customers with a soft song under her breath and a small ledger carved with runes she insists '...

MA

Shopkeeper

Marta Brindle, a Half-elf Bard (Lvl 5)

Keeper's Species

Half-elf

11 Misc4 Potions2 Weapons2 ArmorEst. 3.5k gp

Shop Inventory

(19)
Miscellaneous11

Sturdy, knotted hemp rope, good for climbing, binding, or rigging.

Plain wool bedroll. Provides a decent night's rest outdoors.

Tough, preserved food meant to last long journeys.

A metal oil lantern with a hood; provides light in a 30-ft radius when lit.

Provides bright light 30 ft, dim 30 ft beyond; consumes one flask of oil every 6 hours

A small glass flask of lamp oil; fuels lanterns or can be used as an improvised incendiary.

If used as a thrown improvised weapon and ignited, deals minor fire (DM discretion)

Set of pitons, boot tips, gloves, and harnesses used for scaling cliffs and towers.

Advantage on Strength (Athletics) checks to climb when using properly

Bandages, salves, and simple instruments for treating injuries in the field.

Can stabilize a creature without a Wisdom (Medicine) check; contains 10 uses of bandage

Well-fletched arrows for use with bows.

Single-use scroll that allows one casting of cure wounds (1st level).

Heal 8 HPCasts cure wounds ( + spellcasting modifier for clerics) when read by a spellcaster; if non-caster attempts to use, Arcana check to activate

Decorative walking stick carved with village scenes. Good as a walking aid or a makeshift club.

Box containing flint, tinder, and a small steel — used to start fires.

Potions4

A red, viscous potion that bolsters wounds when consumed.

Heal 8 HPHeals HP when consumed

A potent elixir that restores significant vitality.

Heal 20 HPHeals HP when consumed

Grants the drinker a swift, sure-footed ability to climb.

You gain a climbing speed equal to your walking speed for 1 hour; advantage on Strength (Athletics) checks to climb

A bitter vial that grants temporary resistance to poison effects when consumed.

Gives advantage on saving throws against poison for 1 hour
Weapons2

A reliable shortbow carved from yew; suitable for adventuring.

Range 80/320 ft

A finely balanced dagger with a faint silver sheen along the blade. Provides a modest magical boost.

Atk Magic weapon — bypasses nonmagical resistance to damage
Armor2

Light armor reinforced with metal studs; favored by scouts and rogues.

AC +12Allows Dexterity modifier to AC (max as usual)

A solid wooden shield banded in iron. +2 to AC when equipped.

AC +2Provides bonus to AC (applies when carried and used to block)
MA

Marta Brindle

Half-elfBardLvl 5

Shop Atmosphere

The shop smells faintly of lavender and smoked meat. Marta greets customers with a soft song under her breath and a small ledger carved with runes she insists 'helps the math.' She keeps a battered lute behind the counter and is known to trade stories for rare spices. If asked about rare goods she'll either claim it's 'in the back, behind the stew kettle' or offer a wink and a cup of tea while she checks her hidden shelf.
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