Snik's Boom & Brass — Darktow Gunworks

Est. 2026 Goblin (half-deaf) Artificer (Gunsmith tinkerer)

Snik's Boom & Brass — Darktow Gunworks

Snik speaks loudly because he is half-deaf; he haggles with a toothy grin and often 'tests' a pistol in the back alley, startling customers. He punctuates instr...

SN

Shopkeeper

Snik, a Goblin (half-deaf) Artificer (Gunsmith tinkerer) (Lvl 5)

Keeper's Species

Goblin (half-deaf)

3 Weapons9 Misc1 Misc1 Misc1 MiscEst. 5.9k gp

Shop Inventory

(15)
Weapons3

A stout, single-shot goblin-polished pistol. Loud, simple to aim, and favored by sailors and city watch who can afford one.

A long-barreled musket. Slow to reload but hard-hitting at range. Snik sells well-seasoned stocks with his own patchwork sights.

A short-barreled scatter gun. Great for blasting a doorway closed or clearing a tight alley.

Short cone effect when fired point-blank (DM adjudicates spread).
Miscellaneous9

A small tin of fitted lead bullets. Snik insists you keep them dry; he tucks in a moisture tab with every tin.

A leather-sealed powder horn, filled and waxed. Cheaper and lighter than a keg; the usual adventurer's choice.

A heavy iron-banded keg of gunpowder. Loud and hazardous to move unless properly stowed.

A crude but effective explosive bomb. Designed to be tossed into a cluster of enemies or to blow locks and hinges.

Deals fire damage in a 5-foot blast; flammable materials may ignite.

A small round that emits a thick gray cloud. Useful for escapes, heists, and theatrical distractions.

Pack of percussion caps and tiny fuses. Not quite reliable, but Snik guarantees three out of five will go off.

A craftsman's kit tailored to firearm maintenance and small mechanical repairs. Snik insists you don't borrow his special hammer.

A maintenance kit meant to keep older weapons firing and stops misfires caused by grime.

A cheap, beaten-up target used by Snik to demonstrate a gun's punch. He often sells them with a free tin of bullets if you haggle.

Miscellaneous1

Snik's pride and occasional headache: a compact pistol with a carefully engraved barrel and a secret spring. Looks patched, hits like a gift.

Atk Once per long rest the wielder can fire a 'snare blast' that deals an extra thunder and forces the target to make a Strength save () or be pushed 10 feet away.
Miscellaneous1

A heavy-seated cartridge of lead shot and torn scrap metal that Snik swears will 'scatter goblin hats all over.' Single-use and expensive to make.

At point-blank, deals full damage to all creatures in a 10-foot cone; otherwise functions as a normal shot with reduced effectiveness.
Miscellaneous1

An experimental musket with a resonant chamber Snik swore up and down would 'make the mountains dance.' Best for dramatic openings.

After using the echo shot, the weapon emits a loud ringing that gives the wielder disadvantage on Stealth checks for 1 minute.
SN

Snik

Goblin (half-deaf)Artificer (Gunsmith tinkerer)Lvl 5

Shop Atmosphere

Snik speaks loudly because he is half-deaf; he haggles with a toothy grin and often 'tests' a pistol in the back alley, startling customers. He punctuates instructions by tapping the barrel three times. He keeps a pet clockwork sparrow named Tinder that picks up loose coins.
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