Snik's Boom & Brass — Darktow Gunworks
Est. 2026 • Goblin (half-deaf) Artificer (Gunsmith tinkerer)
Snik's Boom & Brass — Darktow Gunworks
Snik speaks loudly because he is half-deaf; he haggles with a toothy grin and often 'tests' a pistol in the back alley, startling customers. He punctuates instr...
Shopkeeper
Snik, a Goblin (half-deaf) Artificer (Gunsmith tinkerer) (Lvl 5)
Keeper's Species
Goblin (half-deaf)
Shop Inventory
(15)A stout, single-shot goblin-polished pistol. Loud, simple to aim, and favored by sailors and city watch who can afford one.
A long-barreled musket. Slow to reload but hard-hitting at range. Snik sells well-seasoned stocks with his own patchwork sights.
A short-barreled scatter gun. Great for blasting a doorway closed or clearing a tight alley.
A small tin of fitted lead bullets. Snik insists you keep them dry; he tucks in a moisture tab with every tin.
A leather-sealed powder horn, filled and waxed. Cheaper and lighter than a keg; the usual adventurer's choice.
A heavy iron-banded keg of gunpowder. Loud and hazardous to move unless properly stowed.
A crude but effective explosive bomb. Designed to be tossed into a cluster of enemies or to blow locks and hinges.
A small round that emits a thick gray cloud. Useful for escapes, heists, and theatrical distractions.
Pack of percussion caps and tiny fuses. Not quite reliable, but Snik guarantees three out of five will go off.
A craftsman's kit tailored to firearm maintenance and small mechanical repairs. Snik insists you don't borrow his special hammer.
A maintenance kit meant to keep older weapons firing and stops misfires caused by grime.
A cheap, beaten-up target used by Snik to demonstrate a gun's punch. He often sells them with a free tin of bullets if you haggle.
Snik's pride and occasional headache: a compact pistol with a carefully engraved barrel and a secret spring. Looks patched, hits like a gift.
A heavy-seated cartridge of lead shot and torn scrap metal that Snik swears will 'scatter goblin hats all over.' Single-use and expensive to make.
An experimental musket with a resonant chamber Snik swore up and down would 'make the mountains dance.' Best for dramatic openings.
Snik
Shop Atmosphere
“Snik speaks loudly because he is half-deaf; he haggles with a toothy grin and often 'tests' a pistol in the back alley, startling customers. He punctuates instructions by tapping the barrel three times. He keeps a pet clockwork sparrow named Tinder that picks up loose coins.”
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