Sigils & Steel Armory
Est. 2025 • Rock Gnome Artificer (Battle Smith)
Sigils & Steel Armory
The shop smells faintly of ozone and oil. Merrin keeps a small clockwork raven on the counter that fetches small items. He insists customers try blades on the '...
Shopkeeper
Merrin Cogglan, a Rock Gnome Artificer (Battle Smith) (Lvl 15)
Keeper's Species
Rock Gnome
Shop Inventory
(16)A finely balanced shortsword with a single glowing rune along the blade. Attunement recommended for best results.
A longblade etched with cloud-and-wave motifs. The hilt is wrapped in leather braided with silver wire.
A massive two-handed sword whose edge hums with latent force. The pommel bears a faceted black opal.
A longbow of pale wood that seems to drink in moonlight. Silver filigree traces the limbs.
A razor-thin katana with a black-green hamon. The blade sings when drawn.
A short sword designed to be wielded by spellcasters. Its edge is carved with runes that absorb stray magic.
A polearm with feathered motifs; when swung it hums like a draft through reeds.
A leather-wrapped dozen-and-a-half and a half-dozen extra—arrows with faintly enchanted tips.
A heavy iron-bound shield with a basalt face and an inner sigil of preservation.
A palm-sized stone that sharpens and briefly harmonizes a weapon's edge.
A small carved stone rune that, when affixed to a weapon, flares with magical fire on the next strike.
A set of finely balanced tools with runic inlays used to maintain and repair magical weapons.
A short ritual performed by Merrin that temporarily enchants a weapon to grant +1 to attack and damage for 24 hours.
A service offering: permanently bind a single pre-approved enchantment (up to Rare tier) into a mundane weapon or shield.
A ruby-red potion in a stopper-sealed vial. Heals more than the common variety.
A deep garnet potion reserved for serious wounds. Bottled under careful wardings.
Merrin Cogglan
Shop Atmosphere
“The shop smells faintly of ozone and oil. Merrin keeps a small clockwork raven on the counter that fetches small items. He insists customers try blades on the 'harmonic dummies' in back — not because he needs a test but because the blades 'like to sing'. Bargaining often involves a simple riddle or a piece of music; Merrin rewards clever answers with a small discount or a free rune-carve.”
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