Ironhand Forge & Armory

Est. 2025 Dwarf Fighter (retired, now master smith)

Ironhand Forge & Armory

Bramm hums an old dwarvish hammer-song while he works and insists on marking every blade he sells with a tiny hammered star on the ricasso. He offers a free cup...

BR

Shopkeeper

Bramm Ironhand, a Dwarf Fighter (retired, now master smith) (Lvl 3)

Keeper's Species

Dwarf

6 Weapons4 Armor7 Misc1 MiscEst. 719 gp

Shop Inventory

(18)
Weapons6

A well-forged utility blade, balanced for throwing or close work. Polished, with a leather-wrapped hilt.

Thrown (range 20/60)

Light and nimble blade favored by scouts and city guards. Braced for quick parries.

A classic knightly blade with a plain crossguard. Balanced for both one- and two-handed use.

Versatile ()

Single-headed axe designed for combat; stout haft and wedge-shaped blade.

Versatile () when used two-handed

Simple, reliable pole weapon. Can be used for throwing or thrusting.

Thrown (range 20/60); versatile ()

A compact hunting bow with a taut string and smooth draw; comes with 20 handcrafted wooden arrows.

Range 80/320
Armor4

Heater shield of reinforced oak with iron rim. Painted with a simple crossed hammer motif (Bramm's mark).

AC +2

Soft leather cuirass dyed dark brown. Light and quiet—favored by rangers and scouts.

AC +11No disadvantage on Stealth checks

Leather reinforced with metal studs for extra protection while remaining flexible.

AC +12No disadvantage on Stealth checks

A shirt of interlocking metal rings worn over a padded layer. Good protection without full encumbrance.

AC +13Requires don/doff attentiveness
Miscellaneous7

Hammer, tongs, files, anvil hammer marks and other tools of the trade. Essential for repairs and crafting.

Tool proficiency applies; Bramm offers paid lessons (5 gp/hour).

A straight-shafted wooden arrow with feather fletching and iron head.

Hand-forged iron shoes, fitted to most war- and work-horses.

Three-pronged iron hook with a stout rope loop; useful for climbing or securing loads.

Can be thrown and lodged for improvised anchoring

Straps and padding for carrying gear on pack animals; reinforced to reduce chafing and prevent slippage.

Quick field repair for dents, loose rivets, and minor edge resharpening.

Repairs usually take 1-2 hours; rush jobs for 10 gp.

A thorough sharpening and cleaning that restores a weapon's edge and gleam.

Sharpening may grant DM-ruled advantage on a single attack if weapon was badly dulled.
Miscellaneous1

A finely balanced longsword treated with a secret quenching mix. The blade hums faintly at the wielder's grip and cuts truer than ordinary steel.

Atk +1 to attack and damage rolls. The blade sheds dim light in a 5-foot radius while unsheathed.
BR

Bramm Ironhand

DwarfFighter (retired, now master smith)Lvl 3

Shop Atmosphere

Bramm hums an old dwarvish hammer-song while he works and insists on marking every blade he sells with a tiny hammered star on the ricasso. He offers a free cup of strong black tea to customers who wait while their weapons are tested in the yard. Occasionally will tell long tales of 'the one that got away'—a dragon-forged order he never completed.
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