The Gilded Flask

Est. 2026 Half-Elf Artificer (Alchemist)

The Gilded Flask

The shop smells of citrus and rosemary. The proprietor offers small "tastings" of nonmagical salves and keeps a bowl of polished corks on the counter; each cork...

MI

Shopkeeper

Mira Greenroot, a Half-Elf Artificer (Alchemist) (Lvl 4)

Keeper's Species

Half-Elf

9 Potions3 MiscEst. 1.3k gp

Shop Inventory

(12)
Potions9

A small vial of shimmering red liquid. The standard first aid for adventurers.

Heal 7 HP

A deeper crimson potion in a reinforced glass phial. Heals substantially more than the basic potion.

Heal 14 HP

A viscous green vial that smells faintly of pine sap. Makes vertical travel far less perilous.

Grants a climb speed equal to your walking speed and advantage on Strength (Athletics) checks to climb for 1 hour.

A cool, blue vial that condenses droplets on its surface. Essential for underwater expeditions.

Allows the drinker to breathe underwater for up to 1 hour.

A clear, almost colorless liquid that seems to swallow light around it.

Grants invisibility to the drinker for up to 1 hour, ending early if the drinker attacks or casts a spell.

A bitter, clear serum kept under corks and wax. Carried by hunters and explorers alike.

When administered right after a creature is poisoned, it can neutralize poison effects with a successful check by the GM.

A bracer-shaped corked vial whose liquid sloshes with metallic flecks. A favorite of guards on short watches.

AC +1Grants a bonus to AC for the duration.

A sweet, floral draught sold in a frosted phial. Used by smugglers and thieves but also by inns to quiet rowdy guests.

Target must succeed on a Wisdom save or fall asleep for up to 1 minute. Wakes if damaged or shaken awake.

A stout amber potion infused with crushed valerian and iron filings. Carried by soldiers and morale officers.

Grants advantage on saving throws against being frightened for 1 hour.
Miscellaneous3

A squat vial of smoldering liquid. Sold to campers and travelers for emergencies or starting fires.

Deal fire to target on hit; splash may ignite flammable material.

A small tin of warm, honey-scented balm. Cheap first aid for scrapes and rattled nerves.

Heal 3 HP

A vial of phosphorescent liquid that glows like a captured firefly. Cheaper and cleaner than carrying torches.

Emits bright light in a 20-foot radius and dim light for an additional 20 feet for 1 hour.
MI

Mira Greenroot

Half-ElfArtificer (Alchemist)Lvl 4

Shop Atmosphere

The shop smells of citrus and rosemary. The proprietor offers small "tastings" of nonmagical salves and keeps a bowl of polished corks on the counter; each cork is stamped with the initials of a customer the proprietor considers interesting. Prices are sometimes negotiable for travelers who bring rare herbs or trade favors.
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