Quill & Cinder Arcana
Est. 2025 • Half-elf Wizard (Evocation, retired adventuring)
Quill & Cinder Arcana
Mirelle hums an old sea shanty under her breath when appraising items; she insists on sealing all magic transactions with a small wax mark stamped by a tiny qui...
Shopkeeper
Mirelle Quill, a Half-elf Wizard (Evocation, retired adventuring) (Lvl 5)
Keeper's Species
Half-elf
Shop Inventory
(14)A ruby-red potion that mends wounds when drunk. The shop keeps a cold store to preserve freshness.
A viscous, slate-colored brew. Grants the drinker the ability to climb as if affected by the spider climb spell for 1 hour.
A vellum scroll inked with glyphic runes that cast Mage Armor when read aloud by a spellcaster able to cast 1st-level wizard spells.
A single-use scroll containing the Shield spell. Popular among front-line fighters who want a safety net.
A reinforced leather pouch with labelled pockets for common spell components (bat guano, iron filings, small beads).
A simple brass ring etched with frost-runic patterns. Keeps the wearer comfortable in cold climates.
A brittle scroll that unleashes a cone of searing flame in front of the reader.
A small cinch-sack containing a pinch of enchanted cinder. Tossed cinders smolder but do not spread fire on natural surfaces.
A flamboyant, lightweight cape that billows dramatically on command.
An amulet carved from driftwood and bound in copper wire. Grants limited water-breathing and buoyancy aid.
A vial containing a shimmering liquid that stores a single cast of a cantrip (non-combat, low-power). Usually bottled as a convenience for shop demonstrations.
Mirelle will copy or scribe basic 1st-level scrolls or transcribe a spell into a scroll for a price. Higher-level jobs quoted in-person.
A small kit containing expendable components (powders, feathers, beads) for common 1st-level spells.
A slim ash wand with a faintly glowing tip. Holds a few charges that each cast Detect Magic (1 charge) or can be expended for Continual Light (3 charges).
Mirelle Quill
Shop Atmosphere
“Mirelle hums an old sea shanty under her breath when appraising items; she insists on sealing all magic transactions with a small wax mark stamped by a tiny quill. She prefers barter involving stories of dangerous places or exotic inks and will sometimes trade a minor discount for a credible tale of dungeon exploration.”
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