Sal's Salty Sundries & Sweepstakes
Est. 2025 • Human Rogue (Sailmaster background)
Sal's Salty Sundries & Sweepstakes
Mira talks to a stuffed gull named 'First Mate Pip' behind the counter and will trade one lore tidbit for every two lottery tickets bought. She stamps each rece...
Shopkeeper
Mira 'Knotwise' Sal, a Human Rogue (Sailmaster background) (Lvl 5)
Keeper's Species
Human
Shop Inventory
(18)Sturdy, slightly salt-stiff rope favored by deckhands. Knots hold well if tied right.
Iron hook with three tines and a shackle for rope; useful for boarding or scaling masts.
Glass-and-brass lantern with a wind-resistant flame; burns for 12 hours on a single filling.
Common lamp oil, 1 pint. Keeps lanterns burning or can be used for traps and signals.
A long-range monocular favored by captains; lets you see details at great distances.
Small brass compass sealed in oiled wood — points true by default unless strong magic nearby.
Waxed canvas patches, tar, needles, heavy thread, and instructions; repairs small to medium tears.
Salted, smoked, and packed to last: dried fish cakes, hard biscuits, and citrus brine packets to stave off scurvy.
Striped glass bottle containing seawater; mostly for rituals, nets, or the superstitious.
A braided cord with a carved shell; sailors tie it to rigging for luck. Minor magical buzz.
Flint, steel, and tinder in a compact box — essential for beachfires and signal beacons.
A stout barrel sealed against salt; heavy but priceless on long voyages.
Folded parchment with a rousing shanty believed to keep morale high.
A polished sea-shell fitted with an earpiece; local rumor says it can pick up whispers across a harbor.
A shimmering patch of fabric rumored to have been woven from the silk of deep-sea creatures; repairs made with it resist salt and tears.
Small paper ticket with hastily stamped numbers. Draw held every tide change at the pier. Prizes vary.
A stout glass bottle with an ever-moving swirl inside. Unclear whether it's trickery or enchantment.
A small glass vial with a warm, red liquid. Heals minor wounds.
Mira 'Knotwise' Sal
Shop Atmosphere
“Mira talks to a stuffed gull named 'First Mate Pip' behind the counter and will trade one lore tidbit for every two lottery tickets bought. She stamps each receipt with a small seashell mark and will haggle for exact change only if you can tell her the name of the last ship you sailed on (true or invented). She also owes a favor to the Harbormaster and sometimes holds odd items that 'fell off the manifest'—ask quietly and she'll consider selling more secretive wares.”
Turn Sal's Salty Sundries & Sweepstakes into a sheet
A high-res, share-ready sheet you can post or print.