Dofflelock's Emporium

Est. 2026 Gnome Artificer

Dofflelock's Emporium

Nyvoss keeps a clockwork cockatiel named Sprocket perched on his counter that whistles when a rare item is brought in. He insists all visitors take tea and decl...

NY

Shopkeeper

Nyvoss Dofflelock, a Gnome Artificer (Lvl 11)

Keeper's Species

Gnome

3 Potions3 Misc3 Armor4 Weapons7 Misc1 MiscEst. 155.8k gp

Shop Inventory

(21)
Potions3

A corked glass vial filled with a shimmering red liquid. Common and reliable, a staple of any adventurer's pack.

Heal 7 HPHeals hit points when consumed

A sturdier crystal phial containing a deeper red elixir. Favored after tough fights.

Heal 14 HPHeals hit points when consumed

A blue crystalline phial that gives off a faint sense of courage when opened.

Heal 10 HPGrants 10 temporary hit points and the benefit of a Bless effect (adds to attack rolls and saving throws) for 1 hour.
Miscellaneous3

A well-crafted woven sack with a brass rim. Its interior is larger than it appears.

Objects placed inside can be retrieved as an action; does not pass liquids to other planes

Light boots with clockwork springs woven into the soles. They hum faintly when engaged.

While worn, you can use a bonus action to double your speed and gain advantage on Dexterity saves for up to 10 rounds. Ends early if you attack. Usable once per short rest.

A plain silver band etched with a tiny rune that glows softly when danger approaches.

AC +1Grants bonus to AC and to all saving throws
Armor3

A dark, travel-worn cloak threaded with faint sigils of warding. Practical and tasteful.

AC +1Grants bonus to AC and saving throws while worn

A reinforced studded leather vest with etched copper plates and arc-laced seams.

AC +1Grants +1 to AC (treated as magic armor)

A reinforced harness of layered plates and flexible arccloth. Looks heavier than it moves; vents hiss softly when struck.

AC +2Provides +2 to AC when attuned and reduces damage from nonmagical ballistic piercing attacks by half once per short rest (3 rounds duration).
Weapons4

A well-balanced steel longsword with faintly glowing fuller; a classic +1 weapon.

Atk Magic weapon: +1 to attack and damage rolls

A polished musket of brass and burnished walnut with glowing runes slotted along the barrel. Feels unusually light for its damage.

Atk A finely balanced arcane musket crafted by Nyvoss. Functions as a magic weapon: +1 to attack and damage. Sleek stock engraved with gnomish sigils.

A compact six-chambered revolver with a tempered-steel cylinder wrapped in crackling filaments. Highly prized by marksmen.

Atk Once per day on a hit, the revolver discharges a coil of lightning dealing an extra lightning damage in addition to its normal damage.

A sealed iron sphere with copper vines and a pull-pin. Nyvoss warns to keep it away from open flame.

When fired from a firearm or slung, this grenade-style charge explodes in a 10-foot radius dealing fire damage (Dex save for half).
Miscellaneous7

A carefully scribed parchment rolled into a lead tube, sealed with a burst sigil.

Contains the spell Fireball (3rd level). A spellcaster of the appropriate level can cast it from the scroll.

A thin scroll bearing a precise knotwork pattern that shivers when magic is cast nearby.

Contains the spell Counterspell (3rd-level). Useful for high-magic encounters.

A wooden crate with specially marked cartridges fitted to firearm calibers. Nyvoss recommends them for metal-clad opponents.

These rounds are alchemically treated to ignite on impact, dealing +1 fire damage on hit and ignoring the first 2 points of damage reduction from nonmagical armor.

A heavy vellum scroll wrapped in copper wire and sealed with a warding rune.

Contains the spell Greater Restoration (5th-level). Can remove major maladies and certain magical conditions.

A palm-sized toolbox of polished brass and glass vials. Nyvoss designed it to be an apprentice artificer's companion.

A tinker's boon: once per day the box can repair a nonmagical tool or weapon enough to remove the broken condition or mend up to 10 points of structural damage.

A selection of small consumables and gadgets useful to gunners and tinkerers.

Includes smokepowder pouches, springs, arc lenses, tinker patches, and basic repair parts. Smokepowder sold in 1 lb pouches.

A pair of brass-rimmed lenses that fold into a pocket case; invaluable to crafters.

Gnomish optical lenses grant advantage on Investigation checks involving small mechanisms and can detect a single hidden trap or mechanism once per day.
Miscellaneous1

Nyvoss offers a discreet locating and procurement service. He will locate almost anything given time, coin, and a clear description.

Nyvoss accepts commissions to locate rare or magical items. Service includes research, travel, and negotiation. Typical fee: 1,000 gp retainer plus 10% of the item's expected market value; urgent searches and dangerous retrieval increase costs and risk.
NY

Nyvoss Dofflelock

GnomeArtificerLvl 11

Shop Atmosphere

Nyvoss keeps a clockwork cockatiel named Sprocket perched on his counter that whistles when a rare item is brought in. He insists all visitors take tea and declaims the virtues of fine brass polish. He will haggle politely, but if you refuse to taste his newest elixir he will add a tiny, harmless but embarrassing puff of colored smoke to your purchase as 'theatrical packaging'.
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