Mara's Picks & Sundries (run-down)
Est. 2025 • Dwarf Commoner (ex-miner)
Mara's Picks & Sundries (run-down)
The shop smells of coal, oil, and old leather. Floorboards groan and the bell over the door is missing a clapper — entry is announced by a coughing shuffle from...
Shopkeeper
Old Mara Bronzebraid, a Dwarf Commoner (ex-miner) (Lvl 2)
Keeper's Species
Dwarf
Shop Inventory
(19)A well-worn steel pick with a wooden haft, pitted from years underground. Useful for mining and as an improvised weapon.
A solid length of iron, reinforced at the tip. A miner's go-to for prying and demolition.
Sturdy pry tool with a nicked end. Useful for levering open crates, doors, or rock seams.
A dented brass lantern; the glass is cloudy but intact. Burns oil to give bright light in a 30-foot radius.
Common lamp oil salvaged from old stores. Smokes a little when burned.
A focused-lens lantern that throws light farther. Lens has a hairline crack that reduces durability.
A battered kit for vertical work in shafts and caverns. Contains 50 ft hempen rope, 10 pitons, a harness, and basic gear.
Dented tins and jars full of preserved food; not gourmet but filling.
A tattered bedroll padded with old blankets; dusty and smelling faintly of coal.
Small stone used to sharpen blades. Black grit clings to fingers after use.
Replacement glass panes for common lanterns; many have hairline scratches.
Sturdy tar-soaked sticks bundled together. Smell of pitch and smoke.
A battered metal can containing several pints of cleaner oil than Mara usually keeps on the shelves.
Striker and flint in a dented tin. Sparks occasionally elude the striker.
Shavings and filings collected from the mine's smelter. Useful to weigh down traps, jam locks, or as small trade material.
A coal-splattered shovel with a cracked handle patched with cord. Suitable for digging soft earth and coal seams.
A water-resistant cloak with patches. Keeps wearer marginally drier in damp tunnels.
Chipped edge from repeated use in both chopping and occasional fights. Balanced for throwing.
A slightly cloudy red potion stored in a chipped vial. Heals minor wounds when drunk.
Old Mara Bronzebraid
Shop Atmosphere
“The shop smells of coal, oil, and old leather. Floorboards groan and the bell over the door is missing a clapper — entry is announced by a coughing shuffle from the back. Mara talks in half-finished sentences about 'the vein that almost paid' and will trade unusual favors (information about tunnels, a labor trade, or metals) for a discount. She keeps a battered ledger of IOUs and expects payment in coin or in kind; haggling is common and she favors those who bring a decent portion of tobacco or tough jerky.”
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