Thistledown's Sundry & Strange

Est. 2025 Halfling Bard (College of Lore)

Thistledown's Sundry & Strange

Mira hums old fishing tunes while working and keeps a mischievous raven named Pip on the counter who will steal (and return) shiny coins if given a taste of hon...

MI

Shopkeeper

Mira Thistledown, a Halfling Bard (College of Lore) (Lvl 3)

Keeper's Species

Halfling

2 Potions10 Misc1 ArmorEst. 942 gp

Shop Inventory

(13)
Potions2

A small corked vial of rosy liquid that mends light wounds when swallowed.

Heal 2 HPRestores HP when consumed (standard Potion of Healing).

A thick sap-green elixir; drink and your hands and feet gain spiderlike grip.

Grants advantage on Athletics checks for climbing and a climb speed equal to walking speed for 1 hour.
Miscellaneous10

A scrap of parchment with the Light cantrip written in halting but serviceable script.

Single use: cast Light as a cantrip (saves not required). Usable by spellcasters who have the spell on their list; others must make an Arcana check ().

A neat scroll bearing the words of a first-level healing spell.

Single use to cast Cure Wounds (1st-level). If a non-spellcaster tries to use it, an Arcana check () is required.

A short willow wand studded with a polished amber chip that emits small bursts of light and heat.

Has 10 charges. Spend 1 charge to cast the Produce Flame cantrip-like effect ( fire damage on hit) or to shed bright light in a 10-foot radius for 1 hour (dim for an additional 10 feet). Regains charges at dawn. If rolled to 0, 5% chance it becomes inert.

A short strip of parchment with a simple syllable that inspires small acts of competence.

Single use: grant a creature a d4 bonus to an ability check within 1 minute.

A brass ring set with a chip of sunstone that keeps its bearer pleasantly warm.

Negates non-magical cold fatigue and provides +1 to checks to resist cold weather effects; wearer never suffers hypothermia from ordinary exposure.

A leather pouch containing dried yarrow, willow, powdered mica and a tiny pestle — useful for simple medicinal and neutralizing rituals.

Provides advantage on Medicine checks to stabilise a dying creature once per day or grants +2 to saving throws against common poisons when used before exposure.

A slightly misshapen cloth satchel with an impossibly deep interior. Mira keeps one on consignment; it’s trimmed with plain stitching.

Functions as a Bag of Holding but with a smaller capacity (holds up to 200 lbs or 200 cubic feet). Considered a rare-but-downgraded item appropriate for low-level parties.

A small, smooth stone that whispers faintly when a blade is drawn across it.

Atk Temporarily grants +1 attack bonus to a non-magical melee weapon for the next day after being used to sharpen (single weapon). Usable three times before needing recharge (sunlight and oil).

A bundle of sweet-smelling sticks used to calm animals and temper tempers when burned.

Smoke grants advantage on Wisdom (Animal Handling) checks made within 10 feet for 1 hour. Minor restorative aroma—small comfort to the sick but no mechanical healing.

A carefully wrapped scrap scented with bee balm that carries the whispered phrase needed to speak with beasts.

Single use: Cast Speak with Animals (1 hour). Useful for herders and rangers.
Armor1

A simple wool cloak embroidered with tiny oak leaves; keeps the wearer dry and a little hidden in woodland shadows.

AC +1Grants +1 to Stealth checks made in natural outdoor environments (woods, fields). Also grants resistance to cold damage from exposure (not magical cold).
MI

Mira Thistledown

HalflingBard (College of Lore)Lvl 3

Shop Atmosphere

Mira hums old fishing tunes while working and keeps a mischievous raven named Pip on the counter who will steal (and return) shiny coins if given a taste of honey. She gives a free stick of Calm Hearth incense to anyone who sings for the shop.
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