Gloom & Gatherings General Store

Est. 2026 Tiefling Warlock

Gloom & Gatherings General Store

The shop is lit by a dozen low, cold lights that make shadows clamber across ceiling beams. Shelves creak when customers speak ill of bargains. The owner someti...

MO

Shopkeeper

Morrigan Vex, a Tiefling Warlock (Lvl 6)

Keeper's Species

Tiefling

2 Weapons2 Armor2 Potions15 MiscEst. 733 gp

Shop Inventory

(21)
Weapons2

A well-balanced steel dagger with a worn leather grip. Useful for melee or throwing.

A simple shortbow carved from yew. Reliable and light for a scout or ranger.

Armor2

Studded leather armor, favored by rogues and scouts for protection without heavy weight.

AC +12

A round shield, dark-stained and scarred from past skirmishes.

AC +2
Potions2

A small glass vial of red liquid. The most common curative potion among adventurers.

Heal 7 HP

A small pot of bitter green salve pressed into a corked jar. Smells of mint and iron.

Heal 4 HPNeutralizes minor toxins; can restore HP if applied to an open wound (single use).
Miscellaneous15

A leather roll with herbs, clamps, and stitched cloth. Useful between rests or after a fight.

A well-made thieves' tools set in a black velvet roll.

A coil of hemp rope, frayed a little at one end.

A rough, gray bedroll that smells faintly of wax and lavender.

A packet of dried meats, hard bread, and preserved fruit.

A battered waterskin sealed with wax. Keeps water safe from contamination for a week.

A sturdy hooded lantern that casts steady light and can be shielded from stray winds.

A corked glass vial of lamp oil.

A wrapped bundle of torches. Smells faintly of pitch.

A tarnished copper coin that hums if you hold it to your ear. Useful for short secret messages.

Record and replay a whispered message once; recharges after 24 hours.

A small black candle whose flame flickers blue and whispers faintly.

While lit, grants advantage on Insight checks made to interpret or pierce hauntings or illusions within 10 feet.

A brass lantern inlaid with mother-of-pearl. Its light seems to make dust motes stand still.

When lit, throws a soft silver light that reveals hidden doors and faint glyphs for 10 minutes per charge; also grants +1 to passive Investigation checks in the lit area.

A thin gray cowl embroidered with tiny silver sigils that move if you look away.

Once per long rest the wearer gains advantage on a single saving throw against being frightened; while worn the cowl whispers the names of nearby nonhostile spirits, granting +2 to checks to Notice or Listen for occult presences.

A palm-sized milky stone set on a black cord. The stone pulses faintly in moonlight.

Once per long rest the wearer can center a 15-foot-radius area of magical gloom around themselves that only they and allies they choose can see through for up to 10 minutes.

A vial filled with a syrupy black liquid that smells of old roses and iron.

When smashed in a 5-foot radius, emits a thin mist that imposes disadvantage on Wisdom (Perception) checks for creatures that rely on scent for 1 minute.
MO

Morrigan Vex

TieflingWarlockLvl 6

Shop Atmosphere

The shop is lit by a dozen low, cold lights that make shadows clamber across ceiling beams. Shelves creak when customers speak ill of bargains. The owner sometimes pauses mid-conversation to listen to something only they hear. A faint scent of ozone and old herbs hangs permanently in the air. If a coin is left on the counter overnight, it will be returned the next day along with a scrap of advice written in an unfamiliar hand.
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