The Star-Silk Emporium

Est. 2025 Tiefling Wizard

The Star-Silk Emporium

The shop is scented with a rotating blend of spices and star-salts. The owner insists on wrapping purchases in a scrap of exotic silk and mutters a soft blessin...

ZA

Shopkeeper

Zahra Veyl, a Tiefling Wizard (Lvl 12)

Keeper's Species

Tiefling

4 Potions10 Misc3 Armor3 WeaponsEst. 34053.2k gp

Shop Inventory

(20)
Potions4

A small glass phial of shimmering red liquid. Standard restorative potion.

Heal 7 HPHeals when drunk.

A fuller, darker red potion favored by veterans for tougher wounds.

Heal 14 HPHeals when drunk.

A potent vial; rare and expensive, meant for dire emergencies.

Heal 28 HPHeals when drunk.

Extremely rare. A vial of molten-amber liquid that glows with inner light.

Heal 45 HPHeals when drunk.
Miscellaneous10

A velvet bag with runes stitched in gold thread. Its interior is far larger than it appears.

Extradimensional storage. Do not place inside other extradimensional items.

A slim ring with a tiny star-sapphire inset; perfectly balanced.

AC +1An orbiting ring of protection strengthens wearer’s defenses.

A band of hammered mithral that hums when magic is near.

Spells stored in the ring can be cast later by the attuned wearer.

A dusty-rose prism no larger than a fingernail that hums faintly in sunlight.

AC +1Provides a bonus to AC while orbiting.

Rolled parchment sealed with colored wax. Each scroll is labeled with spell and level.

Single-use scrolls that cast their spell when read by one who can cast it or succeeds on an ability check.

A small pearl the size of a fingernail, warm to the touch.

Requires attunement by a spellcaster.

A polished seashell set in a silver rim; when held to the ear you hear distant markets.

A conch-like shell whose interior contains a trapped voice.

A sash woven from iridescent thread that whistles faintly in a breeze.

Woven sash of sky-silk; lightweight and carries the scent of high winds. Requires attunement.

A small leather-bound ledger whose pages rearrange themselves and shimmer with inked runes.

Grants a bonus to Appraise checks when used as part of trade.

A tiny phial filled with iridescent dust. Meant to be uncorked and inhaled or cast as an airborne spray.

Fragile crystal phial; the effect ends early if the liquid is spilled or interrupted.
Armor3

A light cloak woven with faintly glowing thread. Feels cool to the touch.

AC +1Cloak shimmers with protective wards while worn.

Leather bracers etched with tiny glyphs that hum faintly when magic is present.

AC +2Protective arcane bracers that flare faintly when struck.

Soft-leather boots with feathered stitching; soles are almost noiseless.

Boots absorb sound footsteps; wearer’s movements are unnaturally light.
Weapons3

A long, slightly curved blade whose edge gleams with a faint blue sheen.

Atk +1 to attack and damage rolls.

A masterwork blade with an inlaid comet-motif down the fuller.

Atk +2 to attack and damage rolls.

A blackened ash wand inlaid with a cluster of crimson glass beads.

Can expend charges to cast Fireball (3rd level +1 level per extra charge). Requires attunement by a spellcaster.
ZA

Zahra Veyl

TieflingWizardLvl 12

Shop Atmosphere

The shop is scented with a rotating blend of spices and star-salts. The owner insists on wrapping purchases in a scrap of exotic silk and mutters a soft blessing in a language she calls 'Market-Tongue'. A small glass hummingbird flits between shelves and perches on whoever is being haggled with, chirping when a lie is told.
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