The Wayfarer's Edge
Est. 2026 • Human Rogue (Assassin)
The Wayfarer's Edge
The shop smells of oil, iron and pipe-smoke. The owner keeps a large travel map pinned behind the counter with routes, safehouses and a few circled inns. Tools ...
Shopkeeper
Sera Venn, a Human Rogue (Assassin) (Lvl 9)
Keeper's Species
Human
Shop Inventory
(18)A well-forged steel dagger with a travel-hardened edge and a leather-wrapped pommel. Ideal for concealment and quick strikes.
A short, slender blade favored by scouts and traveling guards. Good for silent work and easy to sheathe under a cloak.
Rapier forged for quick, single-target strikes. Popular with duelists and discreet travelers who prefer speed over brute force.
A battle-ready longsword made to withstand road-life and frequent sharpening. Good all-around blade for a traveler who expects trouble.
Shortbow made from seasoned yew and sinew. Compact and reliable for hunting or ambushes on the road.
A light crossbow designed for travelers who want the stopping power of a bolt without the fuss of a longbow.
A small hand crossbow built for discreet use from a saddle or carriage. Comes with a leather wrist-brace to steady shots.
A matched trio of throwing knives created for an assassin on the move. The blades are balanced for returning to hand but do not actually return.
Studded leather armor reinforced at the seams for road wear. Favored by scouts and assassins who move quickly and quietly.
A compact shield light enough for travel yet effective in a sudden scuffle. Can be strapped to a pack when not in use.
A neat thieves' tools set, maintained by the smith with care. Housed in a leather roll suitable for concealing under a cloak.
A travel whetstone hardened and oiled for quick maintenance on the road. Comes with a small bottle of oil.
A dozen finely turned bolts designed for stealthy hunting and ambush. The smith treats the fletchings so they fly truer from a hand crossbow.
A plain red phial that mends shallow wounds and keeps a traveler on their feet after minor fights.
A stronger restorative potion reserved for more serious injuries. Kept locked behind the counter and sold carefully.
A finely tempered shortsword with a faint blue temper line along the edge. Reliable magical enhancement for travelers who encounter danger.
A traveler's folding blade that masquerades as a walking cane. The hinge is a marvel of smithwork, and the lock prevents accidental deployment.
A reinforced travel quiver fitted for crossbow bolts. Compact and weatherproof, with a leather strap that locks into a saddle.
Sera Venn
Shop Atmosphere
“The shop smells of oil, iron and pipe-smoke. The owner keeps a large travel map pinned behind the counter with routes, safehouses and a few circled inns. Tools and blades are stored in cunning false-soles and secret drawers; customers sometimes find a small brass compass hammered into the underside of the counter.”
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