Ink & Invocation — Scribed Scrolls & Curios

Est. 2025 Half-elf Wizard (Scribe)

Ink & Invocation — Scribed Scrolls & Curios

The interior smells of ink and lemon oil. Lysandra hums tunelessly while she works and insists that customers never roll open a scroll inside the shop. She keep...

LY

Shopkeeper

Lysandra Quillbound, a Half-elf Wizard (Scribe) (Lvl 6)

Keeper's Species

Half-elf

20 Misc2 Potions2 WeaponsEst. 2.9k gp

Shop Inventory

(24)
Miscellaneous20

A bundle of fine parchment ideal for scribing spells or letters. Slightly treated to take ink cleanly.

Simple writing quills. Cheap, serviceable, and perfect for everyday notation or practicing scribing techniques.

A small glass vial of specially formulated ink that holds runes cleanly and resists fading. Often used in spell scrolls.

High-quality ink adds reliability to scribed scrolls (roleplay flavor).

A stick of sealing wax and a small wooden signet. Useful for sealing scrolls or sending letters with authority.

A sturdy leather tube that protects a single scroll from wear and light moisture.

A lined tube with a minor ward to keep paper dry and prevent magical ink from fading in sunlight.

Protects a scroll from water and sunlight; confers advantage on checks to preserve scrolls from natural wear.

A leather pouch containing common material components for many low-level spells (nonspecific).

Lysandra will scribe a spell into a scroll for customers. Typical time: 1 day per spell level. Requires you to provide the spell or an agreed payment.

Scroll is scribed by a 6th-level scribe; reliability is high. Lysandra may refuse to scribe forbidden or morally dubious spells.

A scroll that grants the Guidance cantrip's minor boon to a touch target for one minute.

Target gains a bonus to one ability check within the duration.

A single-use scroll of Detect Magic. Reveals the presence of magic within range.

Detects magical aura within 30 feet for up to 10 minutes.

A defensive single-use scroll that grants the Shield spell effect when read, adding +5 to AC until the start of the reader's next turn.

AC +5Also prevents Magic Missile hits from striking you that round (per spell).

Single-use scroll that casts Invisibility on the reader or a touched creature (concentration, up to 1 minute).

Best used for stealth or escape; ends early on attack or harmful action by the recipient.

A single-use scroll allowing the reader to briefly teleport up to 30 feet to an unoccupied space they can see.

Bonus-action teleport; reliable for repositioning or escape.

A single-use scroll that opens a locked or magically sealed door or box unless it is protected by a specific anti-knock magic.

Can annul mundane locks and some magical seals; won't open wards keyed to specific conditions.

A single-use scroll that implants a reasonable-sounding course of action into a creature's mind (save negates).

Target makes a Wisdom saving throw or follows a suggestion for up to 8 hours.

Single-use scroll that grants haste (double speed, +2 AC, advantage on Dex saves, extra attack) for up to 1 minute (concentration).

AC +2Grants extra action and improved defenses while active.

A single-use scroll that grants flight for up to 10 minutes (concentration) to the caster or target.

Typical flight spell; good for reconnaissance or bypassing obstacles.

A single-use scroll that sends a short message of 25 words to a creature with which the caster is familiar, anywhere on the same plane.

Delivered instantly unless planar conditions interfere; replies come back in 25 words.

A weathered scroll found among other merchants' oddities. Could be mundane, magical, or a trap — sold 'as-is'.

Unknown — must be identified (Detect Magic, Identify) or read at risk.

Lysandra will determine whether a scroll is magical and its spell (Detect Magic + Identify if needed). Quick service.

Charges cover reagents and time; very useful for unknown purchases.
Potions2

A single-use scroll containing the cantrip light. When read, it causes an object to shed bright light.

Emits bright light in a 20-ft radius and dim light for an additional 20 ft.

A single-use scroll that lets the reader cast Cure Wounds ( + spellcasting modifier).

Heal 5 HPTypical single-target healing; actual amount depends on who would cast it.
Weapons2

A single-use scroll casting Magic Missile. Automatically hits and deals force damage.

Hits automatically; darts can strike one or several targets within range.

A single-use scroll containing Fireball ( fire damage in a 20-foot radius). High destructive power.

Explosive area damage; friendly fire is a real risk. Requires caution in towns.
LY

Lysandra Quillbound

Half-elfWizard (Scribe)Lvl 6

Shop Atmosphere

The interior smells of ink and lemon oil. Lysandra hums tunelessly while she works and insists that customers never roll open a scroll inside the shop. She keeps a small bell for particularly tempting or illicit purchases, and a faded notice above the counter reminds clients that political or assassination-related spells may not be scribed. She offers discounts to students of the Arcane Collegium and will trade for rare inks, odd reagents, or well-pressed vellum.
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