Iron & Ember Armory
Est. 2025 • Dwarf Cleric (Forge Domain)
Iron & Ember Armory
Haldor keeps the shop's forge lit from dawn to dusk; the bell above the door is a battered hammerhead. He insists on inspecting any weapon traded in his shop an...
Shopkeeper
Haldor Ironhand, a Dwarf Cleric (Forge Domain) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(22)Well-balanced military blade, good for one-handed or two-handed use.
Light, easily wielded blade favored by scouts and rogues.
Stout single-handed axe, effective against armor and shields.
Blunt weapon for crushing armor and bones; favored by clergy-warriors.
Powerful ranged weapon with high stopping power; slower to reload.
Compact crossbow, easier to reload than its heavy cousin.
A finely tempered longsword with a faintly warm pommel. +1 to attack and damage.
Standard wooden arrows with steel heads.
Hammers, tongs, files and the like; useful for repairs and basic crafting.
A finely ground stone that restores a blade's edge and improves attack feel.
Lubricant and preservative for weapons, armor, and mechanisms.
Small kit for field repairs to leather straps, belts, and armor linings.
Basic fire-starting kit; often bundled with camping gear.
Standard wooden shield with leather boss; grants a protective bonus.
Heavy interlinked rings; solid protection for front-line fighters.
Flexible medium armor that offers decent protection with mobility.
Light armor with metal studs for extra protection while maintaining stealth.
Overlapping metal scales offering reliable protection; noisier than chain shirt.
A stout shield with a faint runic rim. Grants an additional protective aura.
Chain shirt reinforced with adamantine; reduces chance of catastrophic damage.
A red vial sealed with wax. When drunk heals wounds.
A shimmering ruby potion that knits serious wounds.
Haldor Ironhand
Shop Atmosphere
“Haldor keeps the shop's forge lit from dawn to dusk; the bell above the door is a battered hammerhead. He insists on inspecting any weapon traded in his shop and will loudly lecture on 'proper tempering' while he works. If someone buys a magical item, he offers a complimentary etching of a maker's mark (cheap flair) and will remember customers who bring exotic ores or unusual weapons — they earn a discount or a favour later.”
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