The Salted Rig

Est. 2025 Human Fighter (Mariner)

The Salted Rig

The Salted Rig is a low-slung timber shop tucked between a cooper and a fishmonger, its front awning perpetually damp with sea spray. Nets and pennants hang fro...

MA

Shopkeeper

Maris Varela, a Human Fighter (Mariner) (Lvl 6)

Keeper's Species

Human

16 Misc3 PotionsEst. 1.9k gp

Shop Inventory

(19)
Miscellaneous16

A sturdy coil of hempen rope, good for rigging, hoisting sails, and emergency lines.

Silken line prized by sea captains for light weight and reduced chafe on blocks.

Clawed hook used to anchor, climb, or tow. When tied to rope it secures to ledges and rails.

A treated goatskin waterskin. Keeps water from tainting and fits in most packs.

A brass hooded lantern built to resist salt spray and to stay lit in steady wind.

Provides bright light in a 30-foot radius and dim light for an additional 30 feet when lit.

Clay flask of oil for lanterns and signal fires.

A stoppered flask that sloshes even when still. Speak a command and it pours fresh or salt water on demand.

Produces fresh water in three modes: Stream (1 gallon), Fountain (5 gallons), Geyser (30 gallons and can push or knock prone; Strength save to resist).

A brass spyglass with a leather grip and a slow-focusing mechanism. Salt-polished lens.

A well-organized chest of tackle for catching food or scouting shoals.

A kit of pitons, a small hammer, and a leathern pouch for securing lines and anchors.

A compact manual bilge pump useful for small boats and emergency use aboard larger ships.

A spare fore-sail for small ships and longboats; patched and ready, sold with repair kit.

A handheld signal rocket sailors use to call nearby cutters or to mark a position after dark.

Can be used as a signaling device visible across a harbor at night; single-use.

A small kit containing needles, waxed thread, spare toggles, and a palm awl for sail repair.

Treated leather gloves with reinforced thumbs and woven knot-grip patches favored by deckhands.

When worn while working rigging or tying knots, grants advantage on checks to tie or untie complex knots up to three times per day.

A palm-sized stormglass used by captains to read air pressure and sea moods. Useful but not infallible.

Once per day, when left outside, it grants advantage on Survival checks to predict weather for the next 24 hours.
Potions3

A small glass phial of red shimmering liquid favored by ship's surgeons.

Heal 7 HPRestores hit points when consumed.

A vial of sea-scented liquid with a tiny jellyfish-like bubble suspended inside.

Grants the ability to breathe underwater for 1 hour.

A layered bottle of liquid that tastes faintly of salt and limestone.

For 1 hour you gain a climb speed equal to your walking speed and advantage on Strength (Athletics) checks made to climb.
MA

Maris Varela

HumanFighter (Mariner)Lvl 6

Shop Atmosphere

The Salted Rig is a low-slung timber shop tucked between a cooper and a fishmonger, its front awning perpetually damp with sea spray. Nets and pennants hang from beams, and a narrow plank prow juts into the street with an old figurehead nailed above the door. Salt-stained maps litter a whalebone counter where the proprietor calls out prices in a cheerful, gravelly voice. The shop smells of tar, lemon oil, and boiled leather; at dusk the owner fires the signal rocket in the yard as a little ritual to call the tides. Locals swear the bell in the rafters rings itself when a storm approaches.
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